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Computer hardware engineer Jobs in Surrey, BC

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Computer hardware engineer • surrey bc

Last updated: 1 hour ago

Build Engineer

Offworld industriesnew westminster, bc, Canada
Permanent, Full-timePermanent, Full-time

Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”.Offworld was formed in 2014 by more than 15 developers who had worked together on the well know... Show more

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Senior Hardware Verification Engineer

Delta Controlssurrey, metro vancouver regional district, Canada
PermanentPermanent

About Delta Intelligent Building Technologies (Canada) Inc.Delta Intelligent Building Technologies (Canada) Inc.Delta Electronics) is a leading building controls manufacturer with over 300 partners... Show more

Student Assistant, Computer Lab (Computer Science)

Douglas Collegenew westminster, bc, Canada
Full-timeFull-time

You’re driven and eager to delve into career exploration while enriching your educational journey.As a student yourself, you bring a unique perspective and valuable insights to ensuring other stude... Show more

Computer programming Private Tutoring Jobs Surrey

SuperprofSurrey, Canada
CA$80.00 hourlyCA$80.00 hourly
Full-time, Part-timeFull-time, Part-time

Superprof is Canada's #1 tutoring platform, and we're actively recruiting passionate tutors! Whether you're a student, a professional, or simply someone who loves teaching, join the largest communi... Show more

Field Computer Support Specialist

U-Haul Co. of South Carolinaport moody, bc, Canada

Canada This position is not eligible for employer sponsorship.Applicants must be legally authorized to work and must not require employer sponsorship.Barnet Hwy, Coquitlam, British Columbia V3H 1W3... Show more

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Hardware Data Coordinator at OSI Maritime

OSI Maritime Systems Ltd.burnaby, metro vancouver regional district, Canada

We are looking for a Hardware Data Coordinator at OSI Maritime Systems, where you'll manage product metadata and coordinate Engineering Change processes.Support a culture that values collaboration ... Show more

Power Electronics Hardware Engineer – Regulators & Circuits

Fortinet, Inc.burnaby, metro vancouver regional district, Canada

A leading cybersecurity company seeks a Hardware Developer focused on power supply design in Burnaby.This role involves designing regulators, optimizing circuits, and collaborating with engineering... Show more

Hardware Developer – Power Supply & Circuit Design

FortinetBurnaby, BC, Canada
CA$92,300.00–CA$112,800.00 yearlyCA$92,300.00–CA$112,800.00 yearly
Full-timeFull-time

We are seeking a Hardware Developer with a focus on power supply design who will also contribute to other areas of hardware development, including signal conditioning and digital circuit design.Thi... Show more

Senior Hardware Engineer

LMI TechnologiesBurnaby, BC, CA
Quick Apply

LMI is seeking a talented Senior Hardware (FPGA) engineer to join a multi-disciplinary engineering team.The successful candidate will have a proven record in developing complex FPGA code for an emb... Show more

Field Computer Support Specialist

U-Haulport moody, bc, Canada

Canada This position is not eligible for employer sponsorship.Applicants must be legally authorized to work and must not require employer sponsorship.Location: 2538 Barnet Hwy, Coquitlam, British C... Show more

Senior Hardware Verification Engineer

Delta Intelligent Building Technologies (Canada) Inc.surrey, metro vancouver regional district, Canada
Permanent, Full-timePermanent, Full-time

About Delta Intelligent Building Technologies (Canada) Inc.Delta Intelligent Building Technologies (Canada) Inc.Delta Electronics) is a leading building controls manufacturer with over 300 partners... Show more

Hardware Product Data & Coordination Specialist

Osimaritimeburnaby, metro vancouver regional district, Canada

Osimaritime is seeking a Technical Product Coordinator to support data entry and maintenance within the Product Lifecycle Management processes.You will work with Hardware Engineering, Production an... Show more

Staff Engineer, Computer Vision

Strykerburnaby, metro vancouver regional district, Canada

At Stryker Endoscopy, our Computer Vision team develops advanced image analysis technologies that support clinical decision-making, improve visualization, reduce surgeon workload, and ultimately im... Show more

Product Development Engineer - Mass Timber Hardware

My-Ti-Con Timber Connectors Inc. DBA MTC Solutionssurrey, metro vancouver regional district, Canada

Product Development Engineer - Mass Timber Hardware.MTC Solutions designs, tests, and supplies structural hardware for commercial timber and mass timber construction.Our products include screws, be... Show more

Software Engineer Co-op

XRSounderburnaby, metro vancouver regional district, Canada
Full-timeFull-time

Office Administration - Burnaby, British Columbia.Xradar provides services to the construction industry.Our services include Concrete Scanning, Cutting & Coring as well as a variety of non-destruct... Show more

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Computer Numerical Control Machinist

Hunted Internationalsurrey, metro vancouver regional district, Canada
Permanent, Full-timePermanent, Full-time

Rotating Day and Afternoon Shifts.Hunted International is recruiting on behalf of a well-established precision machining company in South Surrey, BC, seeking an experienced.Multi-Axis CNC Machinist... Show more

Field Computer Support Specialist

U-Haul International, Inc.coquitlam, metro vancouver regional district, Canada
Full-timeFull-time

If you are detail-oriented, relish variety, and feel at home around all kinds of technology, consider becoming U-Haul’s newest Field Computer Specialist.In this role you will be responsible for all... Show more

Hardware Engineering - Team Lead, Mechanical Engineering - P4 SY279 - N

OSI Maritime Systemsburnaby, metro vancouver regional district, Canada

The Mechanical Design Team Lead leads a team of mechanical engineers and CAD designers within the Hardware Engineering department, reporting to the Mechanical Design Manager.The team develops the m... Show more

Reliability Engineer / Project Engineer

Martin-Browernew westminster, bc, Canada

Primary role of the Reliability/ Project Engineer is to identify, manage, improve equipment run time and preventative maintenance program.At the same time, the role requires hands‑on work through d... Show more

System Validation Engineer

NETINT Technologies, Inc.burnaby, metro vancouver regional district, Canada
Permanent, Full-timePermanent, Full-time

NETINT Technologies is a pioneer of computational storage and video processing SoC solutions for cloud and edge computing.Its Codensity portfolio enables enterprise, cloud data centers, and content... Show more

People also ask
Build Engineer

Build Engineer

Offworld industriesnew westminster, bc, Canada
1 hour ago
Job type
  • Permanent, Full-time
Job description

About Offworld Industries:


Offworld Industries Ltd. (Offworld) is the independent studio behind the successful military first-person shooter game, “Squad”. Offworld was formed in 2014 by more than 15 developers who had worked together on the well known Project Reality mod for Battlefield 2. The founding purpose of the team was to bring a standalone successor of this acclaimed mod to market and build a game development studio and a livelihood from that foundation.


Fast forward to 2026, Offworld has almost 150 employees and is rapidly growing. We have been expanding the studio into serving as a publisher supporting mods and have released our newest title, \"Starship Troopers: Extermination\", a 16-player PvE first-person shooter based on the 1997 cult-classic film.


We are built on passion, unified spirit and continuing efforts to break the mold. We strive to become a leader in creating large-scale multiplayer games as well as supplying others with the ability to do the same. Joining the Central Tech team as a Build Engineer is an opportunity to work closely with creative and technical teams to deliver solutions that support highly regarded game titles at Offworld Industries. The ideal candidate must have experience with CI/CD build systems, such as Jenkins, TeamCity, and GitLab CI/CD, and with managing build and release pipelines for games built on the Unreal Engine 5.


They will be passionate about reducing manual work via automation while supporting the development team to ensure the delivery of changes is efficient, reliable, and well understood. They will leverage continuous delivery principles such as automation, continuous improvement, and a constant drive for quality to set the game teams up for success. With a curious nature, they will stay current with developments in the community, empowering others in the studio to pursue quality in their work.


Job Duties:



  • Developing, improving, and maintaining Unreal-Engine-based game build pipelines and related tools to reduce wait times and lower operational costs.

  • Developing and improving scalable and maintainable infrastructure, on premise and in the cloud, for delivering our games and their contents efficiently, effectively, and timely.

  • Being a champion of automation to solve build, testing, and content delivery challenges on AAA-quality games.

  • Collaborating with game teams to optimize their respective workflows around the build infrastructure.

  • Implementing, deploying, and operating testing and profiling frameworks for our games.

  • Establishing best practices for test automation and helping game teams adopt them in the development and release cycles.

  • Upholding code quality and implementing sustainable operational practices for automated testing tools.

  • Implementing or integrating solutions for build distribution across all supported platforms.

  • Coordinating and managing the build and deployment workflows and processes for multiple products on multiple hardware platforms to various game stores.

  • Developing robust workflows to deploy changes in a LiveOps environment.

  • Designing and documenting new processes related to the build and testing systems.

  • Surveying and notification of console development changes in support of the game teams.

  • Being innovative and efficient at problem solving.

  • Taking responsibility for your own work and contributing to an environment where others feel enabled to do the same.

  • Demonstrating a strong sense of initiative and ownership.

  • Participating in peer code reviews to learn, teach, and advocate for high coding standards.


Requirements:



  • CI/CD build systems such as Jenkins for building a game on the Unreal Engine for PC and console platforms.

  • Previous experience with managing and operating build systems is essential.

  • In-depth knowledge of Perforce.

  • Know how to setup a performant build and release pipeline using tools provided by the Unreal Engine, including but not limited to the Unreal Build Tool, the Automation System, BuildGraph, and UnrealGameSync.

  • Broad understanding of automated testing methodologies.

  • Groovy and JobDSL for Jenkins.

  • Python for just about anything.

  • Good working knowledge of Powershell, batch, and shell scripting, and other scripting languages commonly used in a build pipeline.

  • Software development in the games industry, including technical fundamentals in software development, scripting and build architecture.

  • Effective communication with strong written and verbal skills in addition to the ability to write concise, understandable technical documentation.

  • Effective collaboration across multiple disciplines in a creative environment.
    Scrum or other Agile methodologies.


Desirable Traits:



  • Unreal Engine 5 and its build tools.

  • C# and C++.

  • AAA game development using the Unreal or Unity engine.

  • Building for and distributing to console platforms in a AAA game studio for an Unreal Engine game.

  • Servicing a live product.

  • Git.

  • Incredibuild or similar distributed build tools.

  • Test Engineering principles and practices.

  • Automated testing systems, game patching systems, and server deployment.

  • Container orchestration and management tools (e.g, Docker, Kubernetes, etc.).

  • Virtualization and containerization methodologies and best practices.

  • Cloud Infrastructure, such as AWS, Azure, GCP, or similar.

  • Infrastructure automation tools (e.g., Terraform, CDK, Ansible, etc.).


This is a full-time permanent position. The typical salary range for this position is $90,000 - $110,000 CAD per year and is subject to change. The final agreed upon salary is based on work location and may vary depending on factors such as job-related knowledge, skills, and experience.


This role offers :



  • Extended health and dental benefits

  • Wellness and health spending accounts

  • Retirement savings plan

  • 3 weeks of paid vacation and 2 weeks of paid studio shutdown over the December holiday period

  • Wonderful colleagues!


Offworld Industries is an equal opportunity employer.


All qualified applicants will receive consideration for employment without regard to race, ancestry, place of origin, colour, ethnic origin, language, citizenship, creed, religion, gender, sexual orientation, age, marital status, physical and/or mental handicap, financial ability or any other characteristic protected by law.

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