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Entry level animation Jobs in Richmond, BC

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Entry level animation • richmond bc

Last updated: 21 hours ago

Lead Animation Engineer (Apex Legends)

Electronic ArtsVancouver
Full-timeFull-time

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world.Here, everyone is part of the story.Part of a community that connects across the globe.A ... Show more

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Entry-Level Insurance Representative - Remote

AO Garcia AgencyBurnaby, British Columbia, Canada, V5H
RemoteRemote

Remote seat on a team that helps families understand and set up protection options.Purpose with a process — not vague “help people.A growth path if the numbers and the attitude are there.Coaching i... Show more

Data Entry Clerk

Compass Early Learning and CareVancouver, British Columbia
CA$15,000.00–CA$45,000.00 yearlyCA$15,000.00–CA$45,000.00 yearly
Quick Apply

A Data Entry Clerk is a professional responsible for transferring paper formats into computer files or database systems.They handle typing in customer information provided directly into an electron... Show more

CG Animation Supervisor

Kickstart EntertainmentVancouver, BC, CA
CA$93,600.00–CA$104,000.00 yearlyCA$93,600.00–CA$104,000.00 yearly
Full-timeFull-time
Quick Apply

The Animation Supervisor is responsible for leading the animation team while also contributing directly to animation production as needed, ensuring alignment with the Director’s vision and delivery... Show more

Crowds/ Houdini Intern, Disney Animation - Winter 2027, Vancouver, BC

Walt Disney Animation StudiosVancouver, Canada

Have you wondered how your skills and talents could translate into the world of animation? Our Internship Program dives into the craft, technology, and operations behind our animated films while de... Show more

Mail Associate Level 1

Randstad CanadaRichmond, British Columbia, CA
TemporaryTemporary
Quick Apply

This position is responsible for production and satisfying customer requirements for black & white reprographics, mainframe printing services and Insertion within a single customer location.In ... Show more

Entry-Level Kitchen Assistant – Choices Markets Commissary

Choices Marketburnaby, BC, CA
Full-timeFull-time
Quick Apply

Entry-Level Kitchen Assistant – Choices Markets Commissary Location: Burnaby, BC Position: Full-time Choices Markets Commissary is looking for a reliable and enthusiastic Kitchen Assistant to... Show more

Forex & Crypto Trader – Remote - Entry Level

Maverick FXWest End, British Columbia
RemoteRemote

Maverick Currencies is a proprietary trading firm that has been funding and developing traders since 1997.We provide capital, structured training, and ongoing mentorship — so you trade our mo... Show more

Entry Level Technology Development Program - Summer Analyst - Canada - NAELFY27

Accenture GlobalVancouver
Full-timeFull-time

Jumpstart your career with Accenture’s Technology Summer Analyst Internship! Ready to make an impact? Join Accenture this summer and apply your skills to real-world challenges, helping top compani... Show more

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Level Designer

Next Level GamesVancouver, BC, CA
CA$67,000.00–CA$85,000.00 yearlyCA$67,000.00–CA$85,000.00 yearly
Quick Apply

WHO WE ARE: Next Level Games is a wholly owned subsidiary of Nintendo Co.We’ve been passionate about video game development for 20 years now, shipping award-winning games for fans across the world ... Show more

Senior Software Engineer, Avatar Animation

RobloxVancouver, British Columbia, Canada
CA$230,020.00–CA$279,120.00 yearlyCA$230,020.00–CA$279,120.00 yearly

Senior Software Engineer, Avatar Animation.Vancouver, British Columbia, CanadaEngineeringID: 6395.Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect w... Show more

Remote Consumer Survey Participant (Entry-Level)

Clubshop | USVancouver, British Columbia
RemoteRemote

Discover The Surveoo System That’s Helping Newbies Earn Daily.Turn your free time into .No experience or tech skills needed.Join For Free And Start Earning Now.Join For Free - See how it works... Show more

Entry Level - Work From Home (CSR)

American Income Life Insurance CompanyVancouver, BC, CA
RemoteRemote
Quick Apply

Are you looking for a career that allows you to make a positive impact while building a stable future for yourself?.We are part of a well-established supplemental benefits organization that has sup... Show more

Human Resources Information System (HRIS) Analyst (Entry-Level)

Marlowhire Talent IncVancouver (UBC), BC, British Columbia, Canada
CA$50,000.00–CA$62,000.00 yearlyCA$50,000.00–CA$62,000.00 yearly
Permanent, Full-timePermanent, Full-time

Calibri,sans-serif"><span style="color:#2e74b5"><span style="font-weight:700"><span style="font-style:normal"><span style="text-decor... Show more

Quality Engineer, Level 4

SnapchatVancouver
Full-timeFull-time

Snap Inc is a technology company.We believe the camera presents the greatest opportunity to improve the way people live and communicate.Snap contributes to human progress by empowering people to ex... Show more

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Entry Level Sales Representative

PaylidifyVancouver, BC, CA
Full-timeFull-time
Quick Apply

Entry Level Sales Representative.We want someone who flourishes in a collaborative team environment and excels when driven by goals.This isn't just another job! As we continue to grow and adapt in ... Show more

Expression of Interest: 2D Animation Director

Bardel EntertainmentVancouver, BC, CA
CA$1,900.00–CA$2,000.00 weeklyCA$1,900.00–CA$2,000.00 weekly
Quick Apply

For more than 35 years, Bardel Entertainment has been growing and evolving, yet at our core, we remain grounded in the creative roots of the craft of animation.Our pursuit of fresh ideas, technique... Show more

Crowds/ Houdini Intern, Disney Animation - Winter 2027, Vancouver, BC

The Walt Disney CompanyVancouver
Full-timeFull-time

Have you wondered how your skills and talents could translate into the world of animation? Our Internship Program dives into the craft, technology, and operations behind our animated films while de... Show more

 • New!

Entry Level Translator

Massanutten Military AcademyVancouver, British Columbia
Full-time, Part-timeFull-time, Part-time
Quick Apply

Massanutten Military Academy is seeking Entry Level Translator to join our team.The ideal candidate should have a strong command of at least two languages, excellent written and verbal communicatio... Show more

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Lead Animation Engineer (Apex Legends)

Lead Animation Engineer (Apex Legends)

Electronic ArtsVancouver
21 hours ago
Job type
  • Full-time
Job description

Description & Requirements Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

About Respawn Entertainment

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

Role Overview

As a Technical Lead on our Animation team, you will drive the evolution of Apex Legends’ animation system at the core of our game. You will lead a team of animation engineers, taking ownership of building technical roadmaps and modernizing our animation system, working with riggers, animators, and tech art to add new capability and streamline workflows. In a fast-paced environment with frequent updates, you will carefully plan major technical changes to ensure a stable, shippable codebase. You are excited by the challenge of bringing years of content up to modern standards and keeping the animators working efficiently as we add new content, new capabilities, and evolve the Apex experience. Your role will require exceptional problem-solving, technical expertise, and collaborative leadership to simplify and enhance a mature, complex codebase, delivering seamless player experiences worldwide. Responsibilities

  • Lead a team of animation engineers, fostering a collaborative, solutions-focused environment.
  • Partner with tech art, rigging, and the animation director to realize their vision.
  • Plan and execute major technical changes while maintaining a stable live-service codebase.
  • Analyze and improve existing animation systems to streamline performance and maintainability.
  • Define technical roadmaps and staffing plans aligned with long-term engine goals.
  • Mentor engineers through reviews, architecture discussions, and hands-on guidance.
  • Architect, implement, and maintain animation systems in C++.
  • Collaborate across disciplines to design efficient, scalable solutions.
  • Optimize systems for memory, CPU, and streaming performance.
  • Develop cross-platform for Sony, Microsoft, and Nintendo hardware.
  • Debug and resolve complex animation issues in large-scale, live environments.
  • Identify risks in future roadmaps and build mitigation strategies.
  • Collaborate with the animation team to help improve their workflows.

Requirements

  • Passion for games and animation systems, with a deep understanding of animation fundamentals as well as the state of the art.
  • Demonstrates strong ownership, comfortable navigating ambiguity and finding pragmatic solutions.
  • Nimble, flexible and adaptable to changing requirements.
  • This role requires someone comfortable working in a custom engine environment, evaluating existing animation architecture, and helping evolve bespoke runtime animation workflows rather than relying on off-the-shelf animation graph, state machine, or animation-driven gameplay systems.
  • Technical expertise:
  • Deep expertise in C/C++ and real-time animation systems, with a strong focus on performance, memory efficiency, scalability, and runtime optimization in a AAA game environment.
  • Expertise in designing, developing, and maintaining runtime character animation systems and architecture, including animation playback, pose evaluation, blending, layering, additive animation, IK, procedural animation, locomotion presentation, ragdoll/physics integration, animation compression, and how to represent, select, sequence, synchronize, and blend animation at runtime.
  • Solid understanding of skeletal deformation systems, including skinning, blendshapes, corrective shapes, facial animation, character rigs, and runtime retargeting.
  • Strong knowledge of animation content pipelines, including the path from DCC tools such as Maya into engine runtime systems, with experience improving tools, validation, automation, iteration speed, and debugging workflows for animators and technical artists.
  • Versatility: Comfortable across engine domains and large codebases.
  • Experience: 10+ years in game development, including 5+ in animation and 3+ in a technical leadership role. Experience collaborating closely with animation, design, technical art, gameplay engineering, tools engineering, and production to build robust systems that support high-quality animation at scale.
  • Leadership: Proven ability to guide experienced engineers and align teams on complex goals.
  • Platform knowledge: AAA engines, console development (Sony/Microsoft/Nintendo), Perforce, Visual Studio, Windows; shipped at least one AAA title.
  • Skills: Expert debugging and performance optimization using industry profilers; cross-disciplinary collaboration and solutions-focused mindset.
  • Preferred: Bachelor’s degree in CS/Math, experience with PS5/Xbox Series X|S, multiplayer AAA titles.
  • Experience in motion matching.
  • Comfortable with Maya.

If you’re thrilled by the challenge of driving Apex Legends’ core engine systems forward and leading a talented team to solve tough technical problems, we want to talk to you! Don't let doubt deter you - we are an equal opportunity team excited about our next journey. Please submit your resume to apply. We will get back to you once we have a chance to review. Pay Transparency - North America COMPENSATION AND BENEFITS The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs). PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria) $141,400 - $204,400 CAD
  • California (depending on location e.g. Los Angeles vs. San Francisco) $165,000 - $256,000 USD

Pay is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity. For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. About Electronic Arts We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do. Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.