Search jobs > Montreal, QC > Environment artist
Description
Job Summary :
The Sets and Environments Artist is responsible for creating and maintaining set assemblies and set dressing for production sequences and shots.
Responsibilities :
- Create master set assemblies; sequence, and shot-based set dressing to enhance story points and to make aesthetic improvements to a set
- Generate grass, foliage and other assets procedurally and provide creative and technical solutions for creating large scale environments
- Provide support to Layout and Animation Artists to maintain continuity through sequences and across sequences, as needed
- Troubleshoot and maintain shot files (culling and clean up) for productivity and functionality as shots proceed through the production pipeline
- Prepares movie files / rendered images for review
Qualifications :
- Degree / diploma in fine arts or animation or equivalent experience
- Minimum 1 years’ production experience in Feature Film, Television, Commercial and / or Video Game Production
- Solid knowledge of Maya is required
- Basic understanding of CG modeling is preferred
- Experience with XGen or other procedural based system is a plus
- Experience with SpeedTree, procedural grooming or attribute based FX is a plus
- Knowledge of python and / or MEL scripting is a plus
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