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Entry level Jobs in Westmount, QC

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Entry level • westmount qc

Last updated: 9 days ago

Senior Level Designer - Unannounced Project

Behaviour InteractiveMontreal, QC
Full-time +1

The role As a Senior Level Designer, you are the architect of player experience: you build the spaces where every fight, decision, and story moment happens.You think in terms of flow, sightlines, p... Show more

Data Entry Product Support - No Experience

OCPACote-Saint-Luc, Quebec, CA
CA$25.00 hourly
Part-time +1

Product Testers are wanted to work from home nationwide in the US to fulfill upcoming contracts with national and international companies.We guarantee 15-25 hours per week with an hourly pay of bet... Show more

 • Promoted

Data Entry and Administrative Clerk – Part-time position

Randstad CanadaMontréal Nord, Quebec, CA
CA$24.00 hourly
Part-time +2
Quick Apply

Data Entry and Administrative Clerk (Part-Time).Location: Montréal-Nord (East of Montréal).Status: Temporary to permanent (Temp-to-Perm).Schedule: Part-time (24 hours per week, Monday to Friday, da... Show more

Account Manager

TransPerfectMontreal, QC, CA
Full-time

Account Manager – Financial Services.Do you want to work for a global leader in AI and technology? Are you passionate about helping financial institutions improve communication with multilingual cl... Show more

Forex & Crypto Trader – Remote - Entry Level

Maverick FXWestmount, Quebec
Remote
Full-time

Maverick Currencies is a proprietary trading firm that has been funding and developing traders since 1997.We provide capital, structured training, and ongoing mentorship — so you trade our mo... Show more

Senior Level 3 AI Engineer – Copilot, ChatGPT, Grok, Claude & Gemini

Astra North Infoteck Inc.Montreal, QC, ca
Full-time

Senior Level 3 AI Engineer – Copilot, ChatGPT, Grok, Claude & Gemini.We are seeking a Senior Level 3 AI Engineer to act as the first point of call for engineering issues across end user AI prod... Show more

Associate Monetization Director

UbisoftMontreal, Québec, Canada
Full-time

As an Associate Monetization Director, you will assume responsibility for the design, production and operation of tactical elements of monetization strategies and mechanisms.You will also inve... Show more

District HRPD Coordinator

PCL ConstructionMontréal, Queb, CA
Full-time

The future you want is within reach.PCL Family of Companies (PCL), we don't just build projects --  we build opportunities, careers and communities.We are 100% employee-owned, every employee has a ... Show more

NDT Manager Level 2

NexWavMontréal, QC, CA
Full-time +1

Manager – Chemical Laboratory & Non-Destructive Testing (NDT).This strategic role aims to oversee the operations of the laboratory and the NDT unit in compliance with.The successful candidate w... Show more

Data Entry - Typist Part-Time - Work Online - Remote

TapTalent.aiMontreal, Quebec, CA
Remote
Full-time +1

Working in the Data Entry field is a great way to supplement your income.Looking for both full-time, and part-time employees to work from home.Must be able type with accuracy.Computer Skills includ... Show more

Concepteur(-trice) de niveau / Level Designer

People Can FlyMontréal, Québec, Canada
Remote
Full-time

Définir et construire des niveaux et être prêt à les répéter de manière intensive (tester et fournir / mettre en place un retour d'information.Collaborer avec le département visuel / maillage pour ... Show more

Business Development Representative

UbiwebBrossard, QC, CA
Permanent

We are Ubiweb, Canada’s fastest growing digital marketing agency offering digital solutions to small and medium sized businesses.We’re also a group of passionate people looking to make a positive i... Show more

Real Estate Agent

Royal LePage du QuartierMontréal, Quebec, Canada
Full-time +1

Full-time | Part-time | Commission-based.New Agents, Experienced Agents, or Those Planning to Become Licensed.Grow your real estate career with powerful tools, proven support, and a trusted brand r... Show more

Software Eng Systems Level 4

HireTalentBrossard, QC
Full-time

Position title: Embedded Software Engineer, Sr.As a member of an Embedded Software Engineering team, perform diverse work tasks in a real time embedded communication and control environments.The ca... Show more

Data Entry Product Support - No Experience

OCPALongueuil, Quebec, CA
CA$25.00 hourly
Part-time +1

Product Testers are wanted to work from home nationwide in the US to fulfill upcoming contracts with national and international companies.We guarantee 15-25 hours per week with an hourly pay of bet... Show more

 • Promoted

Data Entry Product Support - $45 Per Hour - No Experience

OCPACandiac, Quebec, CA
CA$45.00 hourly
Part-time +1

Product Testers are wanted to work from home nationwide in the US to fulfill upcoming contracts with national and international companies.We guarantee 15-25 hours per week with an hourly pay of bet... Show more

 • Promoted

Senior Orbit Dynamics & Mission Analysis Engineer for Fastwater Staffing and Recruiting

HIKINEXMontreal, Quebec, Canada
Full-time

Lead the development and execution of advanced orbit dynamics and mission analysis tasks for various space missions.Architect, design, and optimize complex satellite trajectories, ... Show more

Data Entry Product Support - $45 Per Hour - No Experience

OCPACote-Saint-Luc, Quebec, CA
CA$45.00 hourly
Part-time +1

Product Testers are wanted to work from home nationwide in the US to fulfill upcoming contracts with national and international companies.We guarantee 15-25 hours per week with an hourly pay of bet... Show more

 • Promoted

Client Support Officer Payment Services M/F

CACEISMontreal, Quebec, Canada
Full-time

The payment services team is in charge of processing all outgoing payment involving clients accounts within currency market deadline, then reconciling any discrepancies spotted.There is as well a f... Show more

Senior Level Designer - Unannounced Project

Senior Level Designer - Unannounced Project

Behaviour InteractiveMontreal, QC
30+ days ago
Job type
  • Full-time
  • Permanent
Job description

The role As a Senior Level Designer, you are the architect of player experience: you build the spaces where every fight, decision, and story moment happens. You think in terms of flow, sightlines, pacing, and risk/reward. You know that a great map is a system as much as it is a place, one that holds up under the weight of dozens of playtests and still surprises players on their hundredth match. You're equally comfortable sketching a rough flow diagram and getting hands-on in engine to block out and test your ideas yourself. At this stage, you won't just execute a brief, you will help define what "good" looks like for the team, mentor through example and partner closely with art, tech, and design leadership to make sure the spaces you build serve both gameplay and vision. In this role you will :

  • Take ownership of a map for the full length of the prototype, pushing it from blockout to a polished, art-integrated playable level.
  • Design and iterate on multiplayer maps / arenas / battlefields for an asymmetrical FPS, balancing tight, readable spaces with meaningful tactical options and strong use of verticality.
  • Define the rules of navigation for the game and translate them into concrete gameplay implications.
  • Establish and maintain the level design metrics for the game (scale, pacing, cover spacing, engagement distances, traversal timing) to support multiple modes of traversal.
  • Work hand-in-hand with the Art Director, tech, and environment artists rapidly prototyping ideas in Blueprints to validate gameplay before committing to production.
  • Help establish and protect the core gameplay loop during the prototype phase, prioritizing what's essential over full-game scope.

What we're looking for :

  • Minimum of 7 years of level design experience.
  • Proven experience designing multiplayer maps, arenas, or battlefields: spaces with high replay value, multiple viable strategies, and strong, deliberate verticality.
  • Strong, hands-on experience with Unreal Engine and solid experience with Blueprints, comfortable scripting your own prototypes alongside programmers.
  • Experience shipping or prototyping multiplayer games, with a demonstrated ability to prototype quickly and test gameplay ideas fast.
  • Solid fundamentals in space, pacing, flow, and player guidance, with the ability to project unfinished blockouts into a final art vision alongside the art team.
  • Comfortable designing for sci-fi/futuristic settings and the conventions of FPS / asymmetrical shooters, with strong collaboration skills across distributed teams.