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Computer programmer Jobs in Saint-Lambert, QC
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Computer programmer • saint lambert qc
Unity Programmer
Ironbelly StudiosMontréal, Québec, Canada- New!
Gameplay Programmer
Compulsion GamesMontreal, QC, CanadaSenior Programmer
Shop TitansMontreal, Montreal (administrative region), CAAutomation Programmer
Nexrun AutomatisationBrossard, Montérégie, CASystems Programmer
Zeni Max Media, Inc.Montreal (administrative region), QC, CALead Programmer
creā-ture Studios Inc.Montreal, Montreal (administrative region), CALead Programmer
Signal Space Lab Inc.Montreal, Montreal (administrative region), CASenior Programmer
KabamMontreal, Montreal (administrative region), CACNC / CMM (computer numerically controlled coordinate measuring machine) programmer
TechniprodecMontréal, QC, CASAP Programmer
MAAX BATHMontreal (administrative region), QC, CAComputer Technician
OxilioMontreal, Montreal (administrative region), CAProgrammer Analyst
CGIMontreal, Quebec, CanadaOnline Programmer
Quantic DreamMontreal, Montreal (administrative region), CARendering Programmer
HASBRO DEUTSCHLAND GmbHMontreal, Montreal (administrative region), CAProgrammer Analyst
ReelcruitMontreal (administrative region), QC, CAOnline Programmer
Quantic Dream SA.Montreal, Montreal (administrative region), CAEngine Programmer
Epic GamesMontreal, Montreal (administrative region), CAOnline Programmer
TEEMAMontreal (administrative region), QC, CAProgrammer
VertaforeMontreal, Quebec, Canada- Mont-Royal, QC (from $ 51,375 to $ 350,000 year)
- Sylvan Lake, AB (from $ 70,688 to $ 155,469 year)
- Williams Lake, BC (from $ 70,688 to $ 155,469 year)
- Cold Lake, AB (from $ 70,688 to $ 155,469 year)
- Slave Lake, AB (from $ 70,688 to $ 155,469 year)
- Rocky Mountain House, AB (from $ 68,250 to $ 154,408 year)
- Surrey, BC (from $ 65,325 to $ 112,870 year)
- Etobicoke, ON (from $ 57,525 to $ 107,500 year)
- Sarnia, ON (from $ 64,292 to $ 102,322 year)
- Owen Sound, ON (from $ 51,431 to $ 96,858 year)
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Unity Programmer
Ironbelly StudiosMontréal, Québec, Canada- Full-time
Ever wanted your work to matter beyond entertainment? We're building high-fidelity training simulators for heavy equipment — excavators, cranes, port machinery — and we need Unity programmers eager to push the engine into serious simulation territory.
💼What You'll Own?
Collaborate with the development team to design, implement, and maintain core simulation systems — from vehicle dynamics to environmental interactions
Take ownership of one or more systems (e.g., equipment controls, scoring / metrics, scenario management), ensuring functionality, performance, and scalability meet training requirements
Develop and integrate simulation mechanics, UI / UX elements, and instructor tools within Unity
Work alongside physics engineers, 3D artists, and training designers to ensure seamless integration of assets, behaviors, and hardware interfaces
Debug and optimize code for smooth performance across multi-display setups, VR deployments, and varying hardware configurations
Integrate external SDKs and hardware APIs (control interfaces, motion platforms, tracking systems)
Stay current with Unity development trends and simulation best practices, incorporating improvements into project workflows
Contribute to technical documentation and provide mentorship to junior team members as the team grows
🚀What You'll Bring to the Table?
Must-Have
3+ years shipping Unity projects (games, simulations, or interactive applications)
Strong C# fundamentals — you've written systems, not just scripts
Experience with Unity's physics system (and its limitations)
Comfort with version control and collaborative development
Bonus Points
C++ experience (even hobbyist level)
VR development (any platform)
Interest in engineering, heavy equipment, or "how things work"
Shader / graphics programming
Experience integrating external SDKs or hardware
📍 Location
Hybrid role based in Montreal, Quebec. Remote candidates across North America considered for exceptional fits.