Search jobs > Montreal, QC > Technical director

Technical Graphic Director (Art)

Ubisoft
Montreal, QC, CA
$70K-$168K a year (estimated)
Full-time

Job Description

As a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole.

You’re responsible for providing expert insight, tools, and support to steer a game and its creators towards success.

Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum.

Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.

Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture.

As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.

What you’ll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision .
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications .
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

Qualifications

What you bring

  • Art, technical art, or programming experience, or other related experience + leadership experience
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.

g. C#, Python, JavaScript, MaxScript)

  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CV highlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up : If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Real live people from our team will review your application. In this case, it’s our talent acquisition specialists Yara & Nicole.

As they learn more about you through your profile, get to know them through the videos below

30+ days ago
Related jobs
Ubisoft
Montreal, Quebec

Meet with technical artists and assistant technical art directors to. As a Technical Art Director at Ubi MTL, you have the highest-level understanding of what our tech can do, can’t do, yet could do, plus visibility on the project as a whole. Art, technical art, or programming experience, or other r...

Vivendi Universal
Montreal, Quebec

As a Technical Art Director, you will work closely with art, technical and creative directors to bring our creative vision to life. Develop and refine internal pipelines, identifying and resolving art workflow issues in collaboration with technical artists, engineers, and artists. Développer et perf...

Electronic Arts Inc
Montreal, Quebec

Director of Technical Operations. We are seeking a highly skilled and visionary Director of Technical Operations to lead our efforts in this critical area. The Director of Technical Operations will be responsible for overseeing budget, scalable and efficient talent planning, talent development and s...

Mediabistro
Montreal, Quebec

Meet with technical artists and assistant technical art directors to. As a Technical Art Director (UI) at Ubi MTL, you have the highest-level understanding of what our tech can do, can't do, yet could do, plus visibility on the project as a whole. UI, technical art, or programming experience, or oth...

Games Jobs Direct
Montreal, Quebec
Remote

Effectively communicates with the Development Director, Creative Director, project Directors and stakeholders, Co-Head of Studios and HRBP to present the vision and strategy for the department and project. Excellent collaboration skills with department leads and different departments to solve artist...

Cloud Chamber
Montreal, Quebec

Cloud Chamber is looking for a Technical Art Director to join our team and take ownership over the technical side of visual development for BioShock 4. Collaborate closely with the Art and Technical Directors to strategize technical needs for the project, building a solid plan for developing content...

Electronic Arts
Montreal, Quebec

Demonstrable expertise in technical and artistic direction, and in the tasks required of technical artists. Own and contribute to long-term vision for technical art and art sustainability across the Battlefield franchise at Motive. Identify strategic art resource needs and promote staffing for all t...

Electronic Arts Inc
Montreal, Quebec

Experience communicating updates and resolutions to customers and other partners with the ability to translate technical concepts to non-technical partners. Manage project resources, timelines, and budgets to maximize team productivity and project success in partnership with our Development Director...

Electronic Arts
Montreal, Quebec

Collaborate with the product management team to understand product requirements and translate them into technical specifications. Provide technical expertise and guidance in the field of AI/ML to the team. Experience with a leadership role within AI/ML, particularly in the gaming industry. The base ...

Electronic Arts Inc
Montreal, Quebec

As a Technical Art Director for the Frostbite Partner experience team, you will report to Frostbite's Group Technical Art Director and focus on the workflow experience of our game team partners. What does a Technical Art Director for Frostbite Partner Experience do?. Work proactively with Technical ...