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Senior gameplay animator (viewmodel) - Far Cry project

Ubisoft
Montreal, QC, CA
$111.5K-$157.3K a year (estimated)
Full-time

Job Description

What you'll do

  • You create animation systems for the player in First Person view, as well as the equivalent replication animation (3rd person).
  • Animation and feel have to respect the visual language set by the Animation Director and respect game design constraints;
  • You are good at keyframing; most of our player animations in first person view are keyframed;
  • You are able to work with mocap, as that is what we are using for replication;
  • You export and integrate your animations following technical guidelines in collaboration with the technical director or technical animator, designers and programmers;
  • You are expected to work closely alongside your fellow animators, animation director, programmers and designers in order to deliver your feature on time at the level of quality expected;
  • You are responsible for the final in game feel of your feature, and it's how we validate the quality of animations;
  • You are someone who enjoys being part of a team and likes to share their ideas and hear the ideas of others. You are able to compromise and find creative and elegant solutions to complex problems;
  • You are driven and proud to deliver high quality work. You are tolerant to frustration and able to switch gears when it's necessary;
  • You test and review your systems in the game.

Systems include but not limited to :

  • Gunplay;
  • Takedowns;
  • Synched systems;
  • Carrying;
  • Locomotion and navigation.

Qualifications

What you bring

  • A minimum of 4-5 years experience in video game animation, or equivalent;
  • At least one shipped game;
  • First person game animation experience is preferred;
  • Proficiency to communicate with all disciplines and to support and elevate the team in terms of visuals;
  • Experience with animation software such as Motion Builder, 3ds Max or Maya;
  • Experience with keyframe;
  • You love pushing the envelope, but you also understand the demands cohesive teamwork.
  • 30+ days ago
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