Search jobs > Edmonton, AB > Technical artist

Technical Artist – Tools & Pipeline - Outsourcing

Electronic Arts
Edmonton, AB, Canada
$96.4K-$133.9K a year
Full-time

Responsibilities

Support Outsource teams as a key point of contact to help support tool deployment, asset creation, performance budgets and guidelines, and troubleshooting in Frostbite and in our DCC workflows.

Work with Outsourcing Vendors, Technical Artists, Tools Engineers & Rendering Engineers to improve workflows and tools to scale our asset management and production capability.

Help teams with integrating work from RAW into Source and establish any necessary testing, process, or tools improvements.

Identify improvements to pipelines, workflows, and tools to serve product goals and make updates to improve efficiency, quality of life and useability.

Evaluate performance and budgets of content created in partnership with our outsourcing vendors and support to surface issues and help make content efficient.

Exhibit a high degree of technical knowledge about current state-of-the-industry content workflows, tools and pipelines.

Qualifications :

You have 3+ Years Experience as a Technical Artist working on Tools and Pipelines.

You have developed tools and pipelines on at least 1-2 shipped console / PC titles.

You understand architecture for complex tools and pipelines with a focus on content creator (artist / designer) friendly workflows and scalability.

You love collaborating with different audiences to partner in technology and tool development : Content Creators, Technical Artists, Tools and Rendering SEs

You have experience with at least one of the following pipelines : Environments, Character, Rigging, Animation, or Asset Management

You understand real-time game content and the requirements for these to be efficient and high quality (i.e. make sure the output of tools is usable for games).

You are proficient in at least one of the following languages : Python, C#, C++

You have acquired expert knowledge in a few 2D and 3D Art packages and workflows : i.e. Maya, Photoshop, Substance, or Houdini.

Ceci ne s’applique pas au Québec.

COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.

Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

California (depending on location e.g. Los Angeles vs. Sacramento) :

º $122,300 - $170,600 USD Annually

New York (depending on location e.g. Manhattan vs. Buffalo) :

º $104,000 - $170,600 USD Annually

Jersey City, NJ :

º $137,300 - $170,600 USD Annually

Colorado (depending on location e.g. Denver vs. Colorado Springs) :

º $111,800 - $151,800 USD Annually

Washington (depending on location e.g. Seattle vs. Spokane) :

º $104,000 - $174,700 USD Annually

British Columbia (depending on location e.g. Vancouver vs. Victoria) :

º $96,400 - $133,900 CAN Annually

Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.

Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.

Certain roles may also be eligible for bonus and equity.

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.

We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.

Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

30+ days ago
Related jobs
Electronic Arts
Edmonton, Alberta

Work with Outsourcing Vendors, Technical Artists, Tools Engineers & Rendering Engineers to improve workflows and tools to scale our asset management and production capability. You have 3+ Years Experience as a Technical Artist working on Tools and Pipelines. Exhibit a high degree of technical knowle...

Twine
CA
Remote

A leading pet care services company is seeking a mid-level animator to create an engaging brand story animation. ...

Hothead Games
Canada

If you are a talented and passionate D artist with a flair for creating captivating props, environments, and characters, and you are ready to lead our artistic efforts in the mobile gaming industry, we encourage you to apply and be part of our dynamic team at [Mobile Gaming Studio Name]. Hothead is ...

Supergraphics Design Company
Edmonton, Alberta

Estimate time to complete graphic designs and illustrations. Consult with clients to establish the overall look, graphic elements and content of communications materials. Develop the graphic elements that meet the clients' objectives. Prepare sketches, layouts and graphic elements. ...

BeamDog
Edmonton, Alberta

College, CEGEP or other non-university certificate or diploma from a program of 3 months to less than 1 year.Estimate time to complete graphic designs and illustrations.Assist in developing storyboards for electronic productions such as multimedia, interactive and digital products and television adv...

Ethnos360
Canada

Requirements: Adobe Creative Suite .None Financial support raising required .Communicate the needs for reaching tribal people with the Gospel of Jesus Christ through the rapidly changing world of multi-media.Design promotional material for the mission in print and multi-media formats.Designs art and...

Jobspaddy
Canada
Remote

Proven experience as an animator. ...

Tribes Group of Industries LTD.
Edmonton, Alberta

Estimate time to complete graphic designs and illustrations. Prepare sketches, layouts and graphic elements. ...

Mega Signs Inc.
Edmonton, Alberta

Estimate time to complete graphic designs and illustrations. Consult with clients to establish the overall look, graphic elements and content of communications materials. Develop the graphic elements that meet the clients' objectives. Prepare sketches, layouts and graphic elements. ...

Skybox Labs
Canada

As one of Canada’s fastest-growing game studios, since our inception in 2011, SkyBox Labs has evolved from a group of 8 people to a team of over 270+ Engineers, Artists, Animators, Designers, Producers, and more! Join us in our Burnaby studio, or have the opportunity to work remotely within Canada f...