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Unreal Gaming Software Developer III

Groupe SII
Montréal
Full-time

Partenaire technologique des grandes entreprises depuis 9, le Groupe SII est au cœur de l'économie de l'innovation avec collaborateurs, une présence internationale dans pays, et un chiffre d’affaires supérieur à millions de dollars canadiens.

SII Canada, installée à Montréal et Toronto, a pour objectif d'apporter des solutions à forte valeur ajoutée à ses partenaires / clients dans les métiers de l'ingénierie et des technologies de l’information.

SII Canada c'est surtout de l’agilité, de la technicité et des métiers passionnants qui génèrent expériences et opportunités de carrières.

WHO ARE WE?

  • If you’ve taken a plane to any destination in the world, chances are, your pilot was trained by CAE. With its strong technology focus, the Immersive Environment team develops the virtual synthetic environment to elevate the training experience realism for pilots.
  • YOUR MISSION
  • You will be part of a creative and exciting team that will leverage the latest rendering technology to deliver a state-of-the-art visual system and introduce innovative capabilities into simulation products.

As an experienced rendering developer, you will bring your industry experience to develop the next generation high-fidelity visual system and synthetic environment for flight simulators.

The ideal candidate is passionate about working in technology and games.

In this role, you will :

  • Develop core rendering features, engine components and tools.
  • Research and implement innovative rendering techniques
  • Work with multiple teams to collaborate and solve complex technical challenges
  • Develop and optimize rendering techniques used to push visual quality level
  • Optimize rendering engine performance for real time operation while maximizing high fidelity realism
  • Actively participate in code reviews
  • Stay up to date on technology trends

What we’re looking for :

  • BS or MS Degree in Software Engineering, Computer Science, or equivalent experience
  • A great rendering engine programmer, with years of experience writing maintainable code
  • Experience in rendering, with excellent 3D maths skills, knowledge of cutting edge rendering techniques, understanding of current graphics hardware, APIs and shader programming languages
  • Well-versed in software engineering principles
  • Experience in a cross-disciplinary development environment, with excellent cross-discipline communication skills
  • 30+ days ago
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