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Programmer • montreal qc

Last updated: 17 hours ago

Animation Programmer

UbisoftMontreal, QC, CA
Full-timeFull-time

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine.We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in... Show more

C++ Programmer Analyst

TMX GROUPMontreal,de, av. des Canadiens,Montreal
Full-timeFull-time

Venture outside the ordinary - TMX Careers.The TMX group of companies includes leading global exchanges such as the Toronto Stock Exchange, Montreal Exchange, and numerous innovative organizations ... Show more

SENIOR PROGRAMMER (Potential for an Executive Role)

ProximityHCIMontreal, Quebec, Canada
Full-timeFull-time

SENIOR PROGRAMMER (Potential for an Executive Role).Enabling Off-screen HCI for Smartwatches + Smartphones.Engineering, Software development, Experienced, Full-time.ProximityHCI is a TandemLaunch v... Show more

Lead Engine Programmer | Programmeur ou programmeuse moteur Lead

NBCUniversalMontreal, Quebec, Canada
Full-timeFull-time

Unreal Engine–based systems that underpin gameplay, rendering, physics, tools, and pipelines on an AAA title.You provide technical leadership for engine architecture and low‑level systems while col... Show more

 • New!

Anti-Cheat Programmer (March of Giants)

UbisoftMontreal, QC, CA
Full-timeFull-time

The incumbent is responsible for contributing to the mission of the March of Giants anti-cheat team, ensuring a fair and competitive environment for the community.This role focuses on both the prev... Show more

Programmeur.euse avancé.e, jouabilité / Advanced Gameplay Programmer

2710 WB Games Montreal Inc.Montreal 888, boul. De Maisonneuve Est
Full-timeFull-time

Lorsque nous parlons de l'étoffe dont sont faits les rêves, nous ne faisons pas seulement référence au monde des sorciers, des dragons et des superhéros, ni même aux merveilles de la planète Terre.... Show more

Animation Programmer

Animation Programmer

UbisoftMontreal, QC, CA
30+ days ago
Job type
  • Full-time
Job description

Job Description

We’re a small, empowered team building an ambitious multiplayer experience, developed in Unreal Engine. We’re looking for hands‑on developers with a strong execution mindset, ownership, and pride in building something real—together.

What you’ll do

  • Collaborate with animation, programming, and motion capture teams to understand needs and develop appropriate solutions.
  • Analyze existing animation features within the game engine.
  • Design, develop, and maintain scalable animation systems.
  • Create tools and systems that support dynamic and living worlds.
  • Maintain and optimize existing animation systems for upcoming projects.
  • Write clear and structured code while considering performance, memory usage, and compatibility.
  • Combine technical and artistic perspectives to support strong visual representation.
  • Research and develop new animation techniques, including procedural and physics-based animation.
  • Monitor developments in animation technologies and share knowledge across teams.
  • Contribute to the continuous improvement of animation tools and workflows.

Qualifications

What you bring to the team

  • Experience with C++ and C#.
  • Knowledge of Visual Studio.
  • Strong understanding of 3D mathematics.
  • Experience with animation techniques such as rigging, state machines, ragdoll physics, inverse kinematics (IK), and facial animation.
  • Understanding of animation tool development and optimization.
  • Ability to collaborate effectively with multidisciplinary teams.
  • Attention to detail when identifying and resolving system issues.
  • Clear communication skills for technical topics.