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Entry level software engineer Jobs in Brossard, QC

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Entry level software engineer • brossard qc

Last updated: 11 hours ago

Senior Level Designer

Pipeworks StudiosMontreal, Quebec, CA
Full-time
Quick Apply

As a Senior Level Designer at Virtuos Montreal, you will not only build great levels but also help shape our growing World Building team and contribute to elevating co-development into true creativ... Show more

Forex & Crypto Trader – Remote - Entry Level

Maverick FXSaint-Constant, Quebec
Remote
Full-time

Maverick Currencies is a proprietary trading firm that has been funding and developing traders since 1997.We provide capital, structured training, and ongoing mentorship — so you trade our mo... Show more

Paytm Senior Software Engineer

AC780Montréal, Canada
Full-time

At Paytm Labs, we build technologies that powers Paytm India, the world's' fastest growing mobile payments and commerce ecosystem.In addition to, the Paytm Canada app.We use our skills and our bigg... Show more

Software Designer

ExcelGens, Inc.Montreal, QC, Canada
Full-time
Quick Apply

Software Designer</b></p> <p style="margin-bottom:11px">Are you passionate about developing innovative software that makes a meaningful impact? Our client is looking for... Show more

QA Automation Engineer Level 1/Ingénieur en Automatisation AQ – Niveau 1

Kitco Metals Inc.Montréal, Québec, Canada
Full-time
Quick Apply

We're looking for a QA Automation Engineer-Level 1 who's eager to grow their craft on a team that's modernizing how we test software and solutions.You'll help build and maintain the automated tests... Show more

Entry Level Sales Representative

Premium Merchant FundingMontreal, QC, CA
CA$50,000.00 yearly
Full-time
Quick Apply

About Premium Merchant Funding.We're not your typical finance company.We're a fast-growing, energetic team, committed to helping small and medium-sized businesses succeed.Premium Merchant Funding i... Show more

Développeur logiciel senior - Plateforme central/ Senior Software Engineer

TaitMontreal, QC, CA
Full-time

En tant que développeur logiciel sénior – Plateforme centrale, vous jouerez un rôle de premier plan dans la création et l'amélioration du logiciel qui alimente notre vision : Créer des moments qui ... Show more

Software Developer

Axelon Services CorporationMontreal, QC
Temporary

Preference for local candidates, but remote in Canada allowed.Design, develop, and maintain high-quality software solutions supporting cybersecurity initiatives.Partner with engineering and AI/ML t... Show more

Software Engineer

L3Harris TechnologiesMontreal, Quebec
Full-time

L3Harris is dedicated to recruiting and developing high-performing talent who are passionate about what they do.Our employees are unified in a shared dedication to our customers’ mission and quest ... Show more

FullStack Software Engineer Node.js

GuaranaMontreal, QC, CA
Full-time

We are a very well-structured and distributed Software Development Agency out of Montreal.We are looking for an ambitious Full Stack Developer to join our talented multi-disciplinary team as the co... Show more

Software Engineer – MLOPS

UbisoftMontreal, Québec, Canada
Full-time

As a Machine Learning Operations Software Engineer at Ubisoft Montréal, you will help build.Ubisoft’s Data Office, whose mission is to use data to support players throughout their journey in a safe... Show more

 • New!

Software Engineer, Intermediate or Senior

IndexMontréal, Québec, CA
Full-time
Quick Apply

Index is an Artificial Intelligence company specializing in Web Marketing.Index is innovating the marketing business and how enterprises and people interact with it.AI technologies to help companie... Show more

Payload System Software Integration Engineer for Fastwater Staffing

HIKINEXMontreal, Quebec, Canada
Full-time

ON-SITE IN MONTREAL IS PREFERRED; REMOTE OR HYBRID IS POSSIBLE FOR THE RIGHT CANDIDATE.OPEN TO US AND EUROPE BASED CANDIDATES *.As part of the the Software Integration Team, you will serve as the t... Show more

Senior Software Developer

0000050007 Royal Bank of CanadaMONTRÉAL, Quebec, Canada
Full-time

We are seeking a strong Senior Software Developer to join the Cash Analytics team, responsible for building and supporting core pricing and risk analytics platforms for cash products.This role focu... Show more

Senior Software Engineer

Trane TechnologiesMontreal, Quebec, Canada
Full-time

Be a part of our mission! As a world leader in creating comfortable, sustainable, and efficient climate solutions for buildings, homes and transportation, it's our responsibility to put the planet ... Show more

 • Promoted

Senior Software Engineer (Infrastructure)

MotionMontréal, QC, CA
Full-time +1

AI-native platform that bridges the gap between performance marketers and creative teams, so they can uncover what’s working, what’s not, and ship more winning ads across platforms like YouTube, Li... Show more

Senior Front-End Software Engineer (m/w/d)

CGIMontreal, Quebec

Kombiniere die Flexibilität eines Start ups mit den Erfahrungen einer erfolgreichen Organisation und starte durch mit CGI!.Eine technologische Revolution wie wir sie heute erleben hat es noch nie g... Show more

Senior Full‑Stack Software Engineer - Data‑Driven Applications

NexasphereMontreal, QC, Canada
Full-time
Quick Apply

The Data Products and Services team uses some of the most cutting-edge technologies and cloud offerings to design, build and maintain machine learning frameworks, data science tools, microservices,... Show more

Senior Level Designer

Senior Level Designer

Pipeworks StudiosMontreal, Quebec, CA
9 days ago
Job type
  • Full-time
  • Quick Apply
Job description

Description

About the Position


As a Senior Level Designer at Virtuos Montreal, you will not only build great levels but also help shape our growing World Building team and contribute to elevating co-development into true creative collaboration. You will be responsible for designing, prototyping, and implementing various levels, environments, and gameplay experiences within a video game. You will work closely with our client and other members of the development team, such as game designers, artists, programmers, and writers, to ensure that levels meet the overall vision and objectives of the game.


À propos du poste


Être Concepteur de niveaux sénior chez Virtuos Montréal, ce n’est pas uniquement créer d’excellents niveaux, mais contribuer à faire grandir notre équipe de concepteur d’univers en pleine croissance et à élever le co-développement en véritable collaboration créative. Vous serez responsable de la conception, du prototypage et de la mise en œuvre des différents niveaux, environnements et expériences du joueur au sein d’un jeu vidéo. Vous travaillerez étroitement avec notre client et d’autres membres de l’équipe de développement, tels que des concepteurs de jeu, des artistes, des programmeurs et des auteurs, afin de s’assurer que les niveaux répondent à la vision et aux objectifs généraux du jeu.



Key Responsibilities

  • 6 years or more experience in level design, game development, or a related role in the video game industry is preferred.
  • Portfolio showcasing previous level designs in AAA Action Adventure Open World or First Person Shooter is a plus.
  • Mandatory proficiency in Unreal Engine and its tools.
  • Familiarity with Unity or proprietary level editors is preferred but not required.
  • Experience with scripting languages (e.g., C#, Lua, Python) or visual scripting tools for gameplay implementation is preferred but not required.
  • Solid understanding of game design principles, player psychology, and level flow.
  • Excellent communication in English and collaboration skills, with the ability to work effectively in a multi-cultural team environment.
  • Collaborative team player with a growth mindset, eager to learn diverse pipelines and workflows, and experienced working effectively with globally distributed teams across multiple time zones.
  • Strong problem-solving abilities and attention to detail, with a focus on delivering high-quality experiences for players and clear documentation

  • 6 ans ou plus d’expérience en conception de niveaux, en développement de jeux ou dans un rôle connexe au sein de l’industrie du jeu vidéo est préférable.
  • Un portfolio présentant des conceptions de niveaux précédentes dans des jeux AAA d’action-aventure en monde ouvert ou de tir à la première personne est un atout.
  • Maîtrise obligatoire d’Unreal Engine et de ses outils.
  • La familiarité avec Unity ou des éditeurs de niveaux propriétaires est préférable mais non obligatoire.
  • Une expérience avec des langages de script (ex. : C#, Lua, Python) ou des outils de script visuel pour la mise en œuvre du gameplay est préférable mais non obligatoire.
  • Solide compréhension des principes de conception de jeux, de la psychologie du joueur et du flux de niveaux.
  • Excellentes compétences en communication en anglais et en collaboration, avec la capacité de travailler efficacement dans un environnement d’équipe multiculturelle.
  • Joueur d’équipe collaboratif avec un esprit de croissance, désireux d’apprendre différents pipelines et flux de travail, et expérimenté dans le travail efficace avec des équipes distribuées à l’échelle mondiale à travers plusieurs fuseaux horaires.
  • Solides capacités de résolution de problèmes et souci du détail, avec un accent sur la fourniture d’expériences de haute qualité pour les joueurs et une documentation claire.


Skills, Knowledge and Expertise

  • 6 years or more experience in level design, game development, or a related role in the video game industry is preferred.
  • Portfolio showcasing previous level designs in AAA Action Adventure Open World or First Person Shooter is a plus.
  • Mandatory proficiency in Unreal Engine and its tools.
  • Familiarity with Unity or proprietary level editors is preferred but not required.
  • Experience with scripting languages (e.g., C#, Lua, Python) or visual scripting tools for gameplay implementation is preferred but not required.
  • Solid understanding of game design principles, player psychology, and level flow.
  • Excellent communication in English and collaboration skills, with the ability to work effectively in a multi-cultural team environment.
  • Collaborative team player with a growth mindset, eager to learn diverse pipelines and workflows, and experienced working effectively with globally distributed teams across multiple time zones.
  • Strong problem-solving abilities and attention to detail, with a focus on delivering high-quality experiences for players and clear documentation.

  • 6 ans ou plus d’expérience en conception de niveaux, en développement de jeux ou dans un rôle connexe au sein de l’industrie du jeu vidéo est préférable.
  • Un portfolio présentant des conceptions de niveaux précédentes dans des jeux AAA d’action-aventure en monde ouvert ou de tir à la première personne est un atout.
  • Maîtrise obligatoire d’Unreal Engine et de ses outils.
  • La familiarité avec Unity ou des éditeurs de niveaux propriétaires est préférable mais non obligatoire.
  • Une expérience avec des langages de script (ex. : C#, Lua, Python) ou des outils de script visuel pour la mise en œuvre du gameplay est préférable mais non obligatoire.
  • Solide compréhension des principes de conception de jeux, de la psychologie du joueur et du flux de niveaux.
  • Excellentes compétences en communication en anglais et en collaboration, avec la capacité de travailler efficacement dans un environnement d’équipe multiculturelle.
  • Joueur d’équipe collaboratif avec un esprit de croissance, désireux d’apprendre différents pipelines et flux de travail, et expérimenté dans le travail efficace avec des équipes distribuées à l’échelle mondiale à travers plusieurs fuseaux horaires.
  • Solides capacités de résolution de problèmes et souci du détail, avec un accent sur la fourniture d’expériences de haute qualité pour les joueurs et une documentation claire.


Benefits

  • Extended Collective Health Care Plan (including hospital, prescription drugs, paramedical practitioners, vision, dental, disability) and Life Insurance for you and your relatives
  • Paid top-up Retirement Saving Plan
  • Hybrid work model with Monday & Wednesday are "Together Days" at the Office
  • Possibility to work abroad remotely 1 month a year
  • Monthly subsidies for Zone A STM Transportation
  • Professional Mentoring for personal and professional development

  • Régime étendu d'assurance maladie collective (incluant hospitalisation, médicaments sur ordonnance, praticiens paramédicaux, soins de la vue, soins dentaires, invalidité) et assurance-vie pour vous et vos proches
  • Régime d'épargne-retraite avec cotisation complémentaire payée par l'employeur
  • Modèle de travail hybride avec le lundi et le mercredi comme « journées ensemble » au bureau
  • Possibilité de travailler à distance à l'étranger 1 mois par an
  • Subventions mensuelles pour le transport STM (zone A)
  • Mentorat professionnel pour le développement personnel et professionnel

While you may not know us, you certainly know our clients: Microsoft, Sony, Activision, Electronic Arts, and many more. Since 1999, Pipeworks has been helping define what’s next in real-world interactions by creating innovative, best-selling, cross-platform live games for top-tier publishers and properties.

We believe that games have the ability to transform the world outside the realm of traditional consumer games and that our people are the catalyst for making this vision a reality. In the center of our universe lies our people, players, and a deep-rooted passion for games that has created several multi-million dollar best-sellers, compelling original concepts, and a disruptive imagination that continues to explore how games can transform industries outside our own. We are seeking exceptionally talented and entrepreneurial game creators as we lead into the future of digital entertainment.

What products, ideas, dreams, and change will you help us create?