Search jobs > Montreal, QC > Art director

Technical Art Director - UI [Far Cry Project]

Ubisoft
Montreal, QC
Full-time

JOB DESCRIPTION

As a Technical Art Director (UI) at Ubi MTL, you have the highest-level understanding of what our tech can do, can't do, yet could do, plus visibility on the project as a whole.

You're responsible for providing expert insight, tools, and support to steer a game - and its creators - towards success.

Working with other directors early on, you discuss intentions before making any commitments. You take into account not only measurable factors such as rendering, performance, and memory, but also intangible ones like timing and momentum.

Seeing the facts realistically, you establish an actionable plan to bridge the gap between coming up with ideas and putting them into practice.

Though every day of development brings its own mix of both expected and unforeseen challenges, you never lose sight of the big picture.

As a strategic thinker and tactical planner, you balance short-term priorities with long-term goals, while consistently considering the future impacts of your choices.

What you'll do

  • Collaborate with other core team members to develop the overall vision & determine technical feasibility.
  • Identify and analyze risks (engine, data, features, etc.).
  • Assess existing tools + occasionally design custom ones to support art pipelines and workflows & sustain the vision .
  • Meet with technical artists and assistant technical art directors to share information and updates, enforce standards, set benchmarks, give feedback, etc.
  • Resolve specific, complex, escalated issues & approve technical specifications .
  • Prepare post-mortems + recommend ways to evolve how we create and integrate graphic data.
  • Anticipate technological advancements and stay up to date on market trends to define our best practices + share them with our studios and the industry.
  • Participate in recruitment to build the technical art team & foster their growth.

QUALIFICATIONS

What you bring

  • UI, technical art, or programming experience, or other related experience + leadership experience
  • A solid understanding of graphics / UI libraries (such as NGUI and React Native) and Unity and their limitations
  • In-depth knowledge of game engines (e.g. Unity or Unreal) & their limitations, 2D art tools (e.g. Photoshop), 3D software (3DS Max, Maya, and Substance Painter), and an understanding of scripting languages (e.

g. C#, Python, JavaScript, MaxScript)

  • Familiarity with bug tracking software (e.g. Jira) and version management systems (e.g. Perforce)
  • A highly innovative, collaborative, empathetic, and solution-oriented spirit
  • Excellent communication, interpersonal, mentorship, and presentation skills
  • Critical thinking, time management, and organizational capabilities
  • Attention to detail, curiosity, resourcefulness, and plenty of flexibility

What to send our way

  • Your CVhighlighting your education, experience, skills, and games shipped
  • Samples of your work or any supporting documentation you find relevant

Just a heads up : If you require a work permit, your eligibility may depend on your education and years of relevant work experience, as required by the government.

Real live people from our teamwill review your application. In this case, it's our talent acquisition specialists Yara & Nicole.

As theylearnmore about you through your profile, get to know them through the videos below.

ADDITIONAL INFORMATION

About us

Ubisoft's 20,000 team members, working across more than 30 countries around the world, are bound by a common mission : enrich players' lives with original and memorable gaming experiences.

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

When you join Ubi MTL, you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement, a host of learning opportunities, and meaningful benefits centred on well-being.

If you are excited about solving game-changing challenges, harnessing cutting-edge technologies, and pushing the boundaries of entertainment, we invite you to join us on our journey and help us create the unknown.

At Ubisoft, you can come as you are. We embrace diversity in all its forms. We're committed to fostering a work environment that is inclusive and respectful of all differences.

30+ days ago
Related jobs
Ubisoft
Montreal, Quebec

As a Technical Art Director (UI) at Ubi MTL, you have the highest-level understanding of what our tech can do, can't do, yet could do, plus visibility on the project as a whole. Meet with technical artists and assistant technical art directors to. UI, technical art, or programming experience, or oth...

Promoted
Electronic Arts (EA)
Montreal, Quebec

Director of Technical Operations. We are seeking a highly skilled and visionary Director of Technical Operations to lead our efforts in this critical area. The Director of Technical Operations will be responsible for overseeing budget, scalable and efficient talent planning, talent development and s...

Ubisoft
Montreal, Quebec

With a high-level understanding of the capabilities of our technology combined with your visibility on the project as a whole, as a technical animation director at Ubi MTL, you provide expert insight, tools, and support to steer a game – and its creators – towards success. Unity or Unreal) & 3D soft...

Ubisoft
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the gove...

Ubisoft
Montreal, Quebec

Partner with consumer research and community management to gather player insights +. An undergraduate degree in Marketing, Business, or equivalent;. A highly collaborative spirit (building and delivering products is a huge team effort, after all);. ...

Ubisoft
Montreal, Quebec

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come. By controlling how game elements move and interact with each other, you'll be contributing to the game's technical development and...

Electronic Arts Inc
Montreal, Quebec

As a Technical Art Director for the Frostbite Partner experience team, you will report to Frostbite's Group Technical Art Director and focus on the workflow experience of our game team partners. What does a Technical Art Director for Frostbite Partner Experience do?. Work proactively with Technical ...

Ubisoft
Montreal, Quebec

You export and integrate your animations following technical guidelines in collaboration with the technical director or technical animator, designers and programmers;. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the govern...

Cloud Chamber
Montreal, Quebec

Collaborate closely with the Art and Technical Directors to strategize technical needs for the project, building a solid plan for developing content authoring techniques. Cloud Chamber is looking for a Technical Art Director to join our team and take ownership over the technical side of visual devel...

Ubisoft
Montreal, Quebec

Depending on the project’s larger production strategy and organizational structure, your part could be a component like animation, level design, gameplay, world, or a combination of a few. All in all, you’ll guide one or many multidisciplinary teams to bring your assigned portion to life from start ...