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Product Manager (Marketing) - (Far Cry project)

Ubisoft
Montreal, QC
$35-$45 an hour (estimated)
Full-time

COMPANY DESCRIPTION

Ubisoft's 19,000 team members, working across more than 30 countries around the world, are bound by a common mission to enrich players' lives with original and memorable gaming experiences.

Their commitment and talent have brought to life many acclaimed franchises such as Assassin's Creed, Far Cry, Watch Dogs, Just Dance, Rainbow Six, and many more to come.

Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

If you are excited about solving game-changing challenges, cutting edge technologies and pushing the boundaries of entertainment, we invite you to join our journey and help us create the unknown.

JOB DESCRIPTION

When you're a Marketing Product Manager at Ubisoft, you drive individual marketing initiatives from creative concept to launch to provide players with opportunities to further engage with a brand.

Be it a trailer, event, or in-game cosmetic, every one of your products enriches the overall experience of a game, adding to its initial offering.

You have the ability to navigate between vision, strategy, and hands-on implementation - oftentimes, simultaneously. Dedicated to maintaining a deep understanding of our community, you always stay player-centric.

You know that great product marketing comes down to empathizing with your audience - and catering specifically to them.

What you'll do

  • Work closely with production teams to understand the game's brand identity , target market, and creative vision + stay up to date on its content release schedule;
  • Come up with product ideas that fit the feel of the game and enhance its intended experience.;
  • Pitch your concepts (and showcase their value and purpose) + validate, discuss, and refine them with interdependent teams;
  • Define product priorities and strategies + manage the marketing roadmap and communication timelines;
  • Collaborate with cross-functional teams (monetization, brand, external specialists, business, public relations, etc.) to develop and execute products, rallying everyone behind them;
  • Partner with consumer research and community management to gather player insights + understand and address feedback and performance, sharing your learnings across the production floor;
  • Research and monitor market trends to identify exposure opportunities.

QUALIFICATIONS

W hat you bring

  • An undergraduate degree in Marketing, Business, or equivalent;
  • Around 3 years of product management or marketing experience (or related experience);
  • Understanding of pop culture and the video game production process;
  • A highly collaborative spirit (building and delivering products is a huge team effort, after all);
  • Ability to translate analytical findings into actionable insights to inform decision making;
  • A healthy regard for feedback : it's data, which you consider to be a powerful tool;
  • Excellent prioritization, interpersonal, andcommunication skills + an eye for detail;
  • An adaptable approach to presentation : you can read the room and adjust your delivery accordingly;
  • A whole lot of flexibility to handle the many changes that will come up throughout production : you can respond to (and perhaps even relish?

moments of unpredictability.

ADDITIONAL INFORMATION

Charles-Antoine and Marie, our talent acquisition specialists, will analyze your application. Please send us a portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education, experience and skills.

Please note that our positions are hybrid, but if you reside outside Quebec or Canada, relocation will be necessary. If you require a work permit, your eligibility will depend on your education and relevant work experience, as required by the government.

We look forward to reading your application !

1 day ago
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