Search jobs > Montreal, QC > Senior environment artist

Senior 3D Environment Artist

Behaviour Interactive
Montreal, QC, Canada
$111.5K-$157.3K a year (estimated)
Permanent
Full-time

The role Since several work modes are offered to all our employees (% from home, Flex, % in-office), job opportunities posted here are available whether you live in Quebec or Ontario, unless indicated otherwise.

Headquartered in Montreal, Behaviour has more than 1, employees worldwide with studios in Toronto (Behaviour Toronto), Seattle (Midwinter Entertainment), Rotterdam (Behaviour Rotterdam) and in the UK (Behaviour UK North & South).

This role will be part of our team working on co- and full-development projects across all platforms for Behaviour’s roster of blue-chip clients, which includes Microsoft, Sony, EA, Warner, 2K, and many others.

The 3D environment artist uses their talent to dress up the playable areas created by the level designers. In this role, you will be responsible for producing high-quality environments and ensuring their finish and viability in the game.

You have an eye for those little details that make the difference and you are known for your harmonious compositions. Your interest in architecture is certain, as well as nature and vegetation, and you know how to create atmospheres that captivate players.

You don't hesitate to share your experience with others, you adapt easily to different artistic styles and you inspire your colleagues! In this role you will :

  • Create the various elements required by the production of the game environments including textures and materials;
  • Adjust the lighting and adapt it as needed;
  • Ensure an ideal performance of the game by understanding and respecting the technical guidelines and by promoting the optimization of artistic elements, while achieving the desired visual quality;
  • Communicate with other stakeholders in order to fully understand the needs and requirements of game design.

What we're looking for :

  • Diploma from a recognized 3D school;
  • Minimum of 5 years of experience in 3D modeling in video game development;
  • Mastery of the modeling component of Maya software. Relevant experience with any other equivalent software will be considered;
  • In-depth knowledge of Substance Painter and Designer, Z-Brush and Photoshop;
  • Relevant development experience with Unreal;
  • Understanding of PBR (physically based rendering) techniques;
  • Ability to work in a team and to communicate, orally and in writing, in a clear and concise manner in French and English.
  • 30+ days ago
Related jobs
Ladders
Montreal, Quebec

The 3D environment artist uses their talent to dress up the playable areas created by the level designers. L'artiste d'environnement 3D utilise son talent pour habiller les espaces de jeu créé par les designers de niveaux. We embrace a diverse and creative environment where everyone is celebrated. I...

Behaviour Interactive
Montreal, Quebec

The 3D environment artist uses their talent to dress up the playable areas created by the level designers. In this role, you will be responsible for producing high-quality environments and ensuring their finish and viability in the game. You don't hesitate to share your experience with others, you a...

Electronic Arts
Montreal, Quebec

Understanding of industry standards, 3D applications, and general workflows with Maya, Zbrush, Substance Painter. ...

Behaviour Interactive
Montreal, Quebec

Ensure optimal game performance by understanding and respecting the technical guidelines and optimizing of artistic elements, while achieving the desired visual quality;. Portfolio demonstrating skills in creation of 3D models, textures, UV unfolding and lighting; . ...

Electronic Arts
Montreal, Quebec

Conceptualize and design game environments, summarizing concept art and block models into compelling game environments. Take advantage of NextGen technology to produce high-quality and rich environments. Experience with environment aesthetics, function vs. Proficiency in Maya, Max, Modo, or similar ...

2k Games
Montreal, Quebec

Cloud Chamber is looking for an accomplished Senior Artist with the ability to create rich, detailed 3D environments. One shipped 3D AAA title (FPS or third person) as a senior environment or level artist. Reporting to the Lead Environment Artist and working alongside your team, as well as across ot...

Ladders
Montreal, Quebec

With a strong creative spirit, the successful candidate will create high-resolution 3D models and assembly kits in line with the game's artistic direction and concept;. Work in collaboration with animation, programming, game and level design teams, level artists and technical artists to optimize mod...

Hothead Games
Canada

Job Summary: As a Senior/Lead D Artist at Hothead Games you will be responsible for creating high-quality D assets, including props, environments, and characters, to elevate the visual appeal and immersive nature of our mobile games. If you are a talented and passionate D artist with a flair for cre...

Electronic Arts
Montreal, Quebec

Conceptualize and design game environments, summarizing concept art and block models into compelling game environments. Take advantage of NextGen technology to produce high-quality and rich environments. Experience with environment aesthetics, function vs. Proficiency in Maya, Max, Modo, or similar ...

Games Jobs Direct
Montreal, Quebec

Créer des environnements pour nos jeux et veiller a ce qu'un style artistique cohérent soit maintenu dans l'ensemble du jeu. Communiquer avec les artistes, les concepteurs et des intervenants d'autres disciplines pour créer des concepts captivants. Create environments for our games and ensure a cons...