Responsibilities
- You will collaborate with a distributed team of technical experts and work closely with Frostbite's technology leadership.
- You will design and architect technological solutions to improve the engine based on strategic need.
- You will partner with other Frostbite engineers to prove and develop technology for shipping.
- You will build testable, performant and maintainable code which can be delivered to other Frostbite or EA partner teams.
- You will produce documentation covering the usage and technological decisions of your work.
- You will encourage excellence in engineering by providing detailed feedback and mentoring, and always looking for areas to improve.
You Bring..
- 4+ years of experience in C++
- Expertise in software design and building creative technical solutions.
- Experience in systems engineering, engine tooling or rendering systems.
- Experience delivering enterprise-sized software in an Agile project environment.
- Strong knowledge of programming fundamentals such as algorithms, data structures and optimization.
- Experience in the game industry or with a game engine.
- Good collaboration skills and the ability to work directly with game developers of multiple disciplines.
LI-Hybrid, #LI-Onsite
FlexibleWork
BC COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.
Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
British Columbia (depending on location e.g. Vancouver vs. Victoria) :
º $96,400 - $133,900 CAN Annually
Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.
We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.
Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.