Company
Qualcomm Canada ULC
Job Area
Engineering Group, Engineering Group >
GPU ASICS Engineering
General Summary
Architects, designs, implements, verifies, and optimizes performance and power of GPU cores. Responsible for verification of Graphics IP, and performing pre‑ and post‑silicon verification to verify correctness and ensure performance and power goals are met.
Responsibilities
Owning and executing on key independent tasks towards program requirements
Using verbal and written communication skills to convey basic, routine factual information about day‑to‑day activities to others who are fully knowledgeable in the subject area
Working within prescribed timeline requirements and resource constraints
Applying independent creative thought to troubleshoot technical problems or deal with novel circumstances
Research through available resources and engagement with various inter‑disciplinary teams
Using deductive problem solving to solve moderately complex problems; some limited data analysis may be required
Applies Graphics knowledge and experience to architect, design, implement, and verify the structure and performance of GPU hardware, drivers, features, applications, and tools
Creates and maintains verification test benches and environments in System Verilog / UVM
Creates and leverages advanced testing frameworks to generate and recreate real‑world system integration conditions
Collaborates with Architecture, Software, Firmware, Design, Modeling, Emulation and Post‑silicon validation teams to define and develop test methodology and content
Participates in GPU architecture, micro‑architecture reviews
Collects, organizes and executes various forms of system level test content including directed test cases, gaming benchmarks, standards compliance test suites, and system level scenarios
Builds automation for continuous integration and testing based on latest GPU IP
Helps collect and analyze test results using straightforward statistics and data predictions to track benchmarks and identify issues
Works with team members to understand and align on narrow scope of feature development and meet targets
Writes technical documentation and feature descriptions for straightforward projects under the direction of a supervisor
Minimum Qualifications
Bachelor’s degree in Computer Engineering, Computer Science, Electrical Engineering, or related field and 2+ years of Software / Hardware / Systems Engineering or related experience
Master’s degree in the same fields and 1+ year of related experience
PhD in the same fields
Preferred Qualifications
1+ years of Hardware, Software, Systems Engineering, or related experience
Verification skills : test planning, scripting, simulation, problem solving and debugging
System Verilog, UVM, Verilog or VHDL, C / C++ skills required
Constrained random, functional coverage development, design debug experience required
Exposure to Emulation / Prototyping Platforms (Veloce, Palladium, Zebu, FPGA)
Master’s degree in Electrical or Computer Engineering, Computer Science, or related field
2+ years relevant GPU experience (either external or internal)
Preferred Skills
Experience in GPU based verification
Experience in system or sub‑system level verification
Concurrency, preemption, stress testing frameworks
Testbench architecture and implementation
GFX API exposure : Vulkan / DX11 / DX12
Scripting and automation skills (Python, Make, Airflow, etc.)
Embedded firmware development and debugging
Benchmarking and performance analysis
Windows and / or Linux OS kernel architecture
C / C++, GNU Toolchain, Visual Studio
Formal verification – FPV and DPV experience is a plus
Experience with emulation / prototyping / hybrid build and execution flows (Veloce, Palladium, Zebu, Protium, HAPS, qemu)
Development of synthesizable transactors, monitors, scoreboards for emulation platforms
Embedded firmware and / or kernel level development and debugging skills (C / C++, Makefile, gdb, uboot, uefi, kernel‑mode drivers)
Applicants
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GPU Design Verification Engineer • Toronto, Canada