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Online Client Engineer - Gears of War – The Coalition

Microsoft
Vancouver, British Columbia, Canada
$79.6K a year
Full-time

Overview

The Coalition is a flagship first-party studio within Xbox Game Studios and the home to one of gaming’s most critically and commercially acclaimed series, Gears of War.

We are a group of diverse and talented individuals working for a common purpose to push the limits of Microsoft's entertainment platform and devices.

As a studio, we lead from our values and work together to promote respect and inclusion, a growth mindset and grit, all while putting our team first.

If you have the fire to work with our driven team, then come work with us.

As part of The Coalition’s Online team, the Online Client Engineer will help build the multiplayer and online experiences in our games, including in-game economies and commerce, session management, player statistics, user generated content, matchmaking, and game content management just to name a few.

We follow an agile, iterative, and quality driven software development lifecycle. We embrace DevOps and build our features to be supportable and easy to troubleshoot.

We believe that our main branch should always be shippable, and features should get to our customers as frequently as possible, with all of our services being deployed to production regularly.

We build our clients and services with the latest technologies (UE5, .NET8) leveraging Azure whenever we can. As a team, we focus on a first-class player experience, common technological foundations, and empowering developers.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals.

Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond

Qualifications

Required Qualifications :

  • Bachelor's Degree in Computer Science or related technical field AND 2+ years technical engineering experience with coding in C++OR equivalent experience.
  • 2+ years’ experience debugging and optimizing in a multi-threaded networked environment.
  • 1+ year's experience with modern web technologies.

Preferred Qualifications :

  • Interest in multiplayer gaming.
  • Experience with Unreal Engine.
  • Experience with other object-oriented programming languages (C# preferred)
  • Game-specific networking experience including : object replication, client-server and peer-to-peer architectures, server migration, dedicated servers, time sync, prediction, QoS, voice, etc.
  • Experience with Xbox Live, PSN, Steam or other online gaming platforms.
  • Experience developing : sign-in flows, match making, progression systems, ugc / dlc systems, leaderboards.
  • Experience with Azure, AWS or other cloud providers.

Software Engineering IC3 - The typical base pay range for this role across Canada is CAD $79,600 - CAD $153,000 per year.

Find additional pay information here :

Microsoft will accept applications for the role until May 13, 2024.

thecoalitionjobs

gamingjobs

Responsibilities

  • Help in delivering quality multiplayer experiences.
  • Implement multiplayer game experiences in partnership with design and engineering teams.
  • Work closely with the rest of the online team to ensure online solutions are well integrated while being secure, reliable, and performant.
  • Work closely with design and production to realize application functionality while considering various technical and end user requirements.
  • Integrate the service into client-facing applications.
  • Embody ourand

Benefits / perks listed below may vary depending on the nature of your employment with Microsoft and the country where you work.

Industry leading healthcareEducational resourcesDiscounts on products and servicesSavings and investmentsMaternity and paternity leaveGenerous time awayGiving programsOpportunities to network and connect

14 days ago