Responsibilities
In collaboration with the team, develop and refine a design vision that supports the overall game direction and project goals.
Lead the identification of major game design needs, drive the invention and implementation of key features, and achieve successful results from a player-centric perspective.
- Ensure team-wide alignment around ongoing game design activities and a general understanding of design team intent and reasoning across the whole dev team.
- Address concerns, drive solutions on design problems, and close the loop on frequent playtesting feedback.
- Coordinate with leaders in other disciplines, adapt to practical constraints, and produce creative alternatives.
- Lead the design team, achieving a sustainable, high level of team performance. Coach and help designers grow in craft and career areas.
Handle routine administrative duties related to managing a team. Advocate for the needs of the game design department, and cultivate healthy relationships with other disciplines.
Own all of design hiring. Lead all design interview panels, debriefings, and new hire onboarding on both craft and culture.
Iterate on hiring practices and skills after each experience.
Model our culture and development practices. Build an inclusive work environment. Help us tend team health and culture to build a great game development experience as well as a great game.
Qualifications :
- Minimum 10 years of hands-on experience building player-facing content in game design roles (a specialization in technical scripting will also meet this qualification.)
- At least 3 years of experience leading design teams.
- Access to an online portfolio of work (or practical equivalent), identifying hands-on work on major player-facing features or content in shipped video game projects, in a game design capacity, is required.
If all this excites you - let’s talk! Don't let doubt deter you! We are an equal opportunity team on a journey to find the fun, looking for people bursting with creative energy to join us, so don't hesitate to apply.
Please send us a resume and a link to your portfolio. We will respond once we have a chance to review. (Note : We are open to fully remote WFH options for candidates within 3 hours of our PST time zone.)
Ceci ne s’applique pas au Québec.
COMPENSATION AND BENEFITS
The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the range and benefits for your specific location.
EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.
Pay offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.
BASE SALARY RANGES
California (depending on location e.g. Los Angeles vs. Sacramento) :
º $202,700 - $308,800 USD Annually
New York (depending on location e.g. Manhattan vs. Buffalo) :
º $191,100 - $308,800 USD Annually
Jersey City, NJ :
º $241,300 - $308,800 USD Annually
Colorado (depending on location e.g. Denver vs. Colorado Springs) :
º $211,700 - $282,200 USD Annually
Washington (depending on location e.g. Seattle vs. Spokane) :
º $191,100 - $281,600 USD Annually
British Columbia (depending on location e.g. Vancouver vs. Victoria) :
º $179,900 - $249,800 CAN Annually
Base salary is just one part of the overall compensation at EA. In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical / dental / vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees.
Certain roles may also be eligible for bonus and equity. For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees.
Certain roles may also be eligible for bonus and equity.
About Electronic Arts
Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.
We’re looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.
We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.
We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.
Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.
We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.