Recherche d'emploi > Montréal, QC > Senior animator

Senior AI Animator

2K
Montréal, Quebec, Canada
131.6K $-195.2K $ / an (estimé)
Temps plein

Cloud Chamber is looking for a Senior AI Animator who loves inspiring others and tackling challenging assignments head-on.

Working in close collaboration with the animation teams, under the guidance of the Lead Animators, you will help us breathe life into a new and fantastical world.

Your primary responsibility will be the creation of exemplary, immersive AI animations. You have an impeccable sense of timing, are highly organized, and have a solid foundation of animation principles.

Most importantly, you are able to evangelize the artistic vision of the game and push the technical boundaries of what is possible.

Job Details :

  • Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe, and augmented mocap techniques.
  • Work closely with programmers and designers to support a multitude of features.
  • Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.
  • Participate in reviews with the gameplay team, give and receive constructive feedback.
  • Communicate with individuals in other disciplines from model, art to design and engineering.
  • Estimate the time required to carry out your own tasks and to meet deadlines.
  • Provide knowledge and solutions for everyday animation challenges.
  • Work closely with programmers to establish and refine the animation pipeline.
  • Act as an advocate for a positive collaborative process.
  • Embrace and evangelize the Cloud Chamber values : Act with Kindness, Lead With Courage, Dare To Be Original and Creative, Stand For Unity, and Embrace Diversity.

Skills, Experience and Qualifications :

  • One or more shipped AAA titles, ideally using Unreal or a comparable engine.
  • Exemplary skills in keyframe stylized 3D animation.
  • Exceptional knowledge of how to create and maintain gameplay and AI systems in game engines as they pertain to video game animation.
  • Excellent problem solving and debugging skills.
  • A very strong understanding of character performance, form, gesture, and silhouette in regard to player character and AI.
  • Excellent understanding of anatomy and caricature.
  • Exceptional skill in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.
  • An exemplary understanding of traditional animation principles and how they support and enhance gameplay.
  • Experience working with Motion Capture data and editing it.
  • Experience with hand key facial animation and tools such as FaceFx.
  • Experience structuring & maintaining animation processes such as rigging, or prototyping.
  • A love for research, reference, and documenting your findings to share with the team.
  • Strong collaborative and flexible spirit.
  • Mentorship, coaching, and training experience is a bonus.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
  • Ability to partner with a diverse group of personalities effectively and constructively.
  • The ability to problem-solve and prioritize issues while developing a production pipeline.
  • Mature outlook on work ethics and responsibilities.
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo.
  • Able to respond elegantly to difficult creative changes, often late in the process.
  • A positive force multiplier with a great team-player attitude.
  • Self-motivated, curious, and collaborative.
  • Uncompromising ethics and unwavering integrity.
  • Willing to uphold the values of Cloud Chamber.

We are Cloud Chamber : a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.

We believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.

We’re currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.

If all of this sounds as exciting to you as it is to us, we’d love to meet you. Join us in creating worlds that move people.

Il y a 6 jours
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