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Technical Artist

Jetpack Interactive
Vancouver, British Columbia, Canada
$111.5K-$157.3K a year (estimated)
Full-time

About Jetpack Interactive :

Jetpack Interactive has been a fixture in the Vancouver game development community since

2011. Our studio DNA originated from three flagship Vancouver development studios (Black Box

Games, Deep Fried Entertainment, & United Front Games). We are a console & PC game

developer and have focused on building long-term relationships with AAA game studios who

need engineering expertise to help bring their games to market.

Jetpack has worked alongside Sony Interactive Entertainment (Santa Monica Studio) on several

God Of War projects, including the port of GOW 2018 to PC / Steam and GOW Ragnarok.

Jetpack’s work has received praise from critics and Sony Santa Monica alike and our studio

continues to collaborate with Santa Monica Studio and other PlayStation projects.

We are looking for a few skilled game developers to join our team and help PlayStation bring

some of their most prized IPs to market. We value mutual respect, trust, and shared knowledge

built on years of experience and working together. We're a team with a true passion for game

development and a long history of delivering superior results.

Role :

You are a gamer at heart. You’re comfortable delving into both script and code. You understand

the importance of being able to translate from art to tech and back again, so our teams can

leverage the toolsets and work together to get the iconic art from this legendary franchise into

the game.

Responsibilities :

Research, define, extend, and maintain production pipelines, processes, and workflows

Liaise effectively both internally and with our client; drive collaboration and add value to

the project

Troubleshoot issues; resolve them : invent or build robust, quality technical

implementations

Work closely with artists and designers to develop procedural systems and improve their

workflows

Participate in art asset reviews to help identify technical concerns or risks

Understand, communicate and prioritize the needs of our clients

Requirements :

Minimum 7 years of professional experience in computer-generated 3D art

Solid understanding of 3D math

Intimate knowledge of Houdini and / or procedural asset creation

High Proficiency with Maya

Familiar with artist workflows and processes

Good understanding of algorithm design and of their inherent complexity

Proficient scripting / programming experience in Python, PyQT / PySide

Ability to write clean, maintainable and extensible code with attention to reusability

Ability to effectively manage relationships with external clients

Enthusiasm and initiative

Excellent spoken and written communication

Preferred Experience :

Industry experience working and shipping AAA titles

Programming experience with C++

Experience in design or creating world building tool sets

Interested?

Please apply here or send your resume to [email protected].

For more information about our other roles and Jetpack Interactive, visit our website : https : / / www.jetpackinteractive.ca / careers

14 days ago
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