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Senior Unreal Developer
Senior Unreal DeveloperHololabs Studio Inc. • Victoria, Capital Regional District, CA
Senior Unreal Developer

Senior Unreal Developer

Hololabs Studio Inc. • Victoria, Capital Regional District, CA
1 day ago
Job type
  • Permanent
Job description

About Hololabs

Hololabs is a creative technology studio and solutions partner, bringing interactive, immersive experiences to life with a focus on user engagement and play. Rooted in video game development, we’ve evolved to lead in immersive entertainment, location-based experiences, and emerging media like virtual and augmented reality. Collaboration is central to our approach; we team up with visionary partners to solve challenges, explore new ideas, and create experiences that resonate with audiences worldwide.

In 2025, we continue our work with clients in theme parks, virtual and augmented reality and immersive art while developing our own games and experiences.

The Role

As a Senior VR Developer, you will be the key contributor of our development team. You’ll lead the design and implementation of core game systems and pipelines in both Unity and Unreal Engine 5, ensuring technical excellence, performance, and scalability. With your deep expertise, you’ll also mentor and support fellow developers, establish best practices, and shape the future of our studio’s Unity & Unreal development workflows.

The Ideal candidate will have shipped numerous VR titles for either or both SteamVR and Meta Quest stores. Having experience in Location Based Entertainment and walkaround VR would be considered an asset.

Our ideal candidate will have experience in both Unity and Unreal, treating each engine as just another brush to paint with.

This role is perfect for someone who thrives in a collaborative indie environment, loves tackling tough technical problems, and has a passion for both high‑fidelity visuals and cutting‑edge systems.

Job Description

  • Lead VR Development : Own the architecture and implementation of gameplay, engine systems, and pipelines within Unity & Unreal.
  • Mentorship : Guide, support, and mentor mid‑level and junior developers in best practices, code quality, debugging, and performance optimization.
  • Pipeline Design : Collaborate with technical artists and content creators to build and maintain scalable tools and asset pipelines.
  • Systems Integration : Work with AI engineers, rendering specialists, and gameplay designers to integrate complex systems into the engine.
  • Performance Profiling : Identify and solve performance bottlenecks across CPU, GPU, and memory.
  • Code Reviews : Maintain code quality through regular code reviews and hands‑on architectural guidance.
  • R&D : Stay up to date with emerging engine features and industry tools to ensure our tech stack remains innovative and efficient.
  • Documentation : Write clear and comprehensive documentation to support internal team workflows and tool usage.

Required Skills

  • Expertise in Unreal Engine 5, including Blueprints and C++.
  • Expertise in modern version of Unity and highly proficient in C#.
  • Proven experience shipping at least one high‑fidelity Unreal‑based title (PC / console preferred).
  • Proven experience shipping at least one high‑fidelity VR title.
  • Deep knowledge of real‑time rendering pipelines, shader systems, and optimization techniques.
  • Strong background in gameplay, systems, or tools programming.
  • Experience with version control (Git, Perforce) and source integration with Unreal.
  • Comfortable working with AI‑driven systems and data‑driven architectures.
  • Excellent communication and collaboration skills, especially in mentoring roles.
  • Familiarity with multi‑platform development (Windows, Mac, console) is a strong asset.
  • Nice to Have Skills

  • Experience with procedural generation tools and systems (e.g., Houdini, Niagara).
  • Exposure to AI / ML workflows, such as behavior trees or neural‑based agents in Unreal.
  • Experience with cross‑disciplinary pipelines (animation, VFX, simulation).
  • Passion for indie games and small‑team dynamics.
  • Comfortable in fast‑moving, R&D‑heavy environments.
  • Familiarity with audio integration workflows
  • We Are an Equal Opportunity Employer

    We are dedicated to fostering an inclusive and diverse environment for employees from all walks of life. Employment decisions are made without regard to race, color, religion, national or ethnic origin, sex, sexual orientation, gender identity or expression, age, or disability. We hire based on talent, and we’re excited to hear what you will bring to our team!

    Location

    While we support remote employment, we’re only considering applicants that are residents of British Columbia and are legally eligible to work in Canada (Citizen or Permanent Resident). Furthermore, candidates must be willing to visit the office in Victoria, BC for on‑site meetings from time to time. The ability to occasionally work on‑site is also an asset, especially when developing location‑based AR products, where outings with the team may be beneficial.

    How to Apply

    To apply, please submit a resume and cover letter. We thank all applicants for their interest; however, only those candidates selected for interviews will be contacted.

    If you don’t meet all of our requirements exactly or have taken a non‑traditional professional path, we still want to hear from you! Use your cover letter to tell us about your unique background, skills, and experiences, and how they make you the perfect fit for this role. We value diverse perspectives and believe that unconventional approaches often bring fresh ideas and innovation to our team. Let us know why you’re passionate about joining us and how your journey has prepared you to contribute to our mission.

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    Senior Developer • Victoria, Capital Regional District, CA

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