Talent.com
Zoic Studios
Remote BC - Senior - Environments Asset Look Dev Artist - Stop Motion VFX ProjectZoic Studios • Terrebonne, Quebec
Remote BC - Senior - Environments Asset Look Dev Artist - Stop Motion VFX Project

Remote BC - Senior - Environments Asset Look Dev Artist - Stop Motion VFX Project

Zoic Studios • Terrebonne, Quebec
30+ days ago
Job type
  • Full-time
  • Remote
Job description

Senior CG Environments Asset Look Development Artist

All applicants must be residents of British Columbia, Canada.
Must be legally entitled to work in Canada ie. Citizen, PR, Open Work Permit.

At this time, we’re pleased to offer this role as an option to work from home OR work from our Vancouver studio in the beautiful Gastown area, close to the Waterfront Station in Downtown. (Remote is not available outside of BC; there is no hybrid)

About Zoic
Zoic Studios is a Visual Effects company that specializes in high end visual effects for television, film, and advertising. Our mantra is Visual Evolution - we focus on every part of the process, from the final picture to the pipeline used to create them.

Are you looking for your next creative and technical challenge? Come join our team!

Why Join Zoic?

  • We are an Artist owned and operated VFX studio.
  • We love what we do and always stay curious about new technology and techniques.
  • We respect work/life balance in a hectic industry.
  • We work with a team from all walks of life and backgrounds.

We are excited to share an incredible stop-motion animated feature project that promises creativity, collaboration, and a fantastic chance to showcase your skills!

Summary of Position

The Sr CG Environment Look Development Artist is responsible for generating textures and surfaces in the production of high quality, accurate, photo-real, and stylized CG environment assets.

Job Functions

  • Digitally create and implement CG assets for stop motion visual effects, ensuring color and surfacing of CG assets reflect the vision and requirements of the given project.
  • Create and refine materials to achieve the final look of environment assets and terrain, and build custom looks and materials for specialty assets.
  • Build and maintain show shading networks, master materials, and templates to support CG artists with final look development.
  • Work within a physically-based shading context, balancing and validating material responses across multiple assets.
  • Work alongside the Lead CG Look Dev Artist to ensure that assets and terrains and shots meet show standards.
  • Work with the Environments team to address supervisors’ and directors’ shading notes and provide training, as needed.
  • Support workflows for publishing and moving data between assets and lighting.
  • Troubleshoot production problems, such as common rendering and lighting technical issues, and create methods to minimize their impact.
  • Assist in the development of new tools and techniques to improve the asset development process.

Qualifications

  • 5+ years' experience in live-action or photoreal feature film production.
  • Advanced Katana experience.
  • Proficient in Renderman (or equivalent), Mari, and Substance Painter and Designer.
  • Experience working in a USD pipeline.
  • Proficient Look Development, R&D, and lighting skills from both an artistic and technical perspective.
  • Strong aesthetic sense and keen eye for detail.
  • Technical understanding of color space.
  • Efficient UV layout experience using a UDIM workflow.
  • Basic compositing skills in Nuke.
  • Strong communication, organizational, and time management skills to balance priorities under the pressure of a deadline-driven production.
  • Ability to take direction and implement feedback.
  • Basic understanding of plate and image-based lighting, as well as full CG lighting, preferred.
  • Basic understanding of multi-pass rendering and 3D scene layout, preferred.
  • Houdini, Maya, and Zbrush knowledge, a plus.

Additional information

  • British Columbia Employees Pay Range: $45 - $65 (The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position)
  • Zoic does not cover relocation costs.
  • Any and all WFH positions require the candidate to have a reliable internet connection via ethernet and work on Pacific Standard Time.
  • This job description contains the basic requirements for the position and is NOT intended to be a complete list of responsibilities; other duties may be assigned.
  • Due to the volume of applications, we receive, we regret that only those selected to interview will be contacted.


Create a job alert for this search

Remote BC - Senior - Environments Asset Look Dev Artist - Stop Motion VFX Project • Terrebonne, Quebec

Similar jobs

Solutions Consultant

Toon Boom AnimationMontreal
Full-time

Animation Production Solutions Consultant.Our office is located in Montreal, Quebec, Canada.We are ideally seeking candidates based in the Montreal area, with 2 days per week in the office, or cand... Show more

 • Promoted

Senior VFX Artist [Far Cry]

KanzMontreal
Full-time

As a Senior VFX Artist at Ubisoft Montréal, you will take the lead in mentoring the VFX team and delivering visually impressive effects that enhance gameplay and immerse players in our worlds.From ... Show more

 • Promoted

Senior Level Designer

Pipeworks, Inc.Montreal
Full-time

As a Senior Level Designer at Virtuos Montreal, you will not only build great levels but also help shape our growing World Building team and contribute to elevating co‑development into true creativ... Show more

 • Promoted

Technical Artist (Houdini) | North America | Canada | Europe | Fully Remote

Escape Velocity EntertainmentMontreal (administrative region), QC, CA
Remote
Full-time

Technical Artist (Houdini) | North America | Canada | Europe | Fully Remote.Escape Velocity is seeking a Technical Artist responsible for developing and maintaining Houdini and PCG tools and conten... Show more

 • Promoted

Senior VFX Artist [Far Cry]

Jobs for HumanityMontreal
Full-time

As a Senior VFX Artist at Ubisoft Montréal, you will take the lead in mentoring the VFX team and delivering visually impressive effects that enhance gameplay and immerse players in our worlds.From ... Show more

 • Promoted

Houdini Environment Artist – VFX

NotodoanimacionMontreal

Se busca un artista de entornos experto en Houdini para integrarse al departamento.La persona será responsable de crear entornos 3D de alta calidad, ya sean fotorealistas o estilizados, para apoyar... Show more

 • Promoted

Artiste VFX Avancé.e / Advanced VFX Artist

WB Games Montreal Inc.Montreal (administrative region), QC, CA
Full-time

Discovery – Advanced VFX Artist.WB Game Montréal is seeking a talented Advanced VFX Artist to create stunning visual effects that surprise and delight our players.En tant qu’Artiste VFX Avancé(e), ... Show more

 • Promoted

Senior Level Designer for Shooter Games

2K Games, Inc.Montreal (administrative region), QC, CA
Full-time

Become a Senior Level Designer with Gearbox Entertainment Company, specializing in action shooters.Engage in a collaborative hybrid environment focused on creative combat realm design.The Gearbox S... Show more

 • Promoted

Senior VFX Artist for Award-Winning Games

2KMontreal
Full-time

Transform visual storytelling as a Senior VFX Artist with Gearbox Entertainment.Leverage your skills in a collaborative environment to innovate effects for top-tier titles.At Gearbox, you will work... Show more

 • Promoted

[Dungeons & Dragons PC-Console] Responsable des effets visuels - Lead VFX

GameloftMontreal (administrative region), QC, CA
Full-time

Rejoignez notre équipe talentueuse et embarquez pour une aventure de jeu inédite ! Nous sommes à la recherche d'un(e) Chef(fe) d'équipe VFX passionné(e) pour apporter ses compétences à un projet de... Show more

 • Promoted

Lead Environment Artist

EidosMontreal, Montreal (administrative region), CA
Full-time +1

Eidos Montréal is seeking a talented, self‑motivated Lead Environment Artist to collaborate with a growing development team on a cross‑platform RPG built in Unreal Engine 5.The Lead Environment Art... Show more

 • Promoted

Artiste VFX Avancé.e / Advanced VFX Artist

WB GamesMontreal (administrative region), QC, CA
Full-time

WB Game Montreal is seeking a talented Advanced VFX Artist to create stunning visual effects that surprise and delight our players.In this role, you will work closely with feature teams to design a... Show more

 • Promoted

Remote Creature FX Artist — Realistic Muscle & Skin Sim

AjaxcreativeMontreal (administrative region), QC, CA
Remote
Full-time

A dynamic creative studio in Canada is seeking a Creature FX Artist to create realistic anatomical simulations for digital creatures.The role involves collaborating closely with riggers and animato... Show more

 • Promoted

Experienced Compositing Artist in Montreal

Bardel-EntertainmentMontreal
Full-time

Shape the animation landscape with Bardel Entertainment as a Compositing Artist in Montreal, Quebec.Utilize your compositing expertise to enhance the visual storytelling of our award-winning produc... Show more

 • Promoted

VFX Artist (Unreal)

Ubisoft MontréalMontreal
Full-time

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.We believe diverse per... Show more

 • Promoted

Hero Quadruped Creature Artist – VFX (Senior)

BarnstormvfxMontreal, Montreal (administrative region), CA
Full-time

A leading visual effects studio in Montreal is seeking a highly skilled Creature Asset Artist with expertise in modeling and texturing realistic quadrupeds.The ideal candidate will have over 5 year... Show more

 • Promoted

VFX Artist (Unreal)

UbisoftMontreal
Full-time

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more.We believe diverse per... Show more

 • Promoted

Senior External Development Lighting Artist - Remote

People Can Fly, Sp. z o.o.Montreal
Remote
Full-time

Senior External Development Lighting Artist - Remote.Location: CA, Montreal (Remote/Hybrid).People Can Fly is one of the leading independent AAA game development studios.Our international team cons... Show more

 • Promoted

Senior FX Artist

The Film MarketMontreal
Full-time

Senior FX ArtistPixomondoMontreal, QC## About## Available Roles (1)### Senior FX ArtistRole TypeFull-timeRequirements• For this role we are looking for someone very familiar with fluid simulations ... Show more

 • Promoted

Senior Combat Designer (Encounters)

Cloud ChamberMontreal
Full-time

As a Senior Combat Designer at Cloud Chamber, you will be responsible for scripting and shaping unforgettable encounters throughout the world of BioShock 4.You will set the standard for what intera... Show more