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Faculty, Rigging 1
Faculty, Rigging 1British Columbia Institute of Technology • Burnaby, British Columbia, Canada
Faculty, Rigging 1

Faculty, Rigging 1

British Columbia Institute of Technology • Burnaby, British Columbia, Canada
28 days ago
Job type
  • Full-time
  • Part-time
  • Permanent
Job description

Position Summary

BCIT’s Digital Arts, Media and Design department within the School of Business + Media offers a range of programs in the areas of Animation and Gaming, Web and Mobile, and Communication and Graphics. We are currently seeking a temporary, part-time (0.2 FTE) Instructor to teach full-time students in the Diploma in 3D Modeling, Art and Animation, from May to August 2026. Duties & Responsibilities The instructor assignment is for:

  • MDAA 1335 Rigging 1 (20%) ​​Rigging is the process of preparing and setting up 3D models for animation. In this course, students are taken through the steps of specific 3D modeling techniques to set up and prepare basic 3D objects for animation. The course will focus on the rigging of basic characters and props. Students will create a skeleton for different 3D model types, prepare and set up a rig for different 3D models, bind structures to geometry and work with meshes and skeletons.

We are seeking individuals who are highly qualified, enthusiastic, committed to quality and innovation in meeting our students’ needs, and who value the importance of teamwork in the workplace. Qualifications QUALIFICATIONS:

  • Diploma or Degree in 3D Animation, Game Art, Visual Effects, Computer Graphics, or a related discipline, or equivalent professional industry experience.
  • Minimum 5 years of professional experience in character rigging, technical animation, or a closely related role within the game, animation, or visual effects industry.
  • Demonstrated expertise in rigging workflows in Autodesk Maya, including joint creation, hierarchy setup, inverse kinematics (IK), constraints, control systems, and node-based rig construction.
  • Strong understanding of skinning and weighting techniques, including binding geometry to skeletons and weight painting.
  • Experience building character and prop rigs, including mechanical rigs and articulated characters.
  • Familiarity with rig control systems, including the creation of control curves, rig relationships, and animation-friendly setups.
  • Basic experience with scripting or automation tools used in rigging workflows (e.g., MEL or Python).
  • Demonstrated ability to teach technical concepts clearly and provide constructive critique to help students develop production-ready rigs.
  • Excellent communication, organizational, and interpersonal skills, with the ability to support students from a range of skill levels and ability to troubleshoot rigging and scripting issues

Desired Qualifications:

  • Previous post-secondary teaching or mentoring experience.
  • Demonstrated industry success with appropriate and current experience and skills in the entire 3D pipeline including: 3D Modeling, Animating, Rigging, Texturing, Lighting, and Rendering
  • Familiarity with game engine rigging considerations (e.g., Unreal Engine).
  • Experience in Redshift, Arnold, and Unreal Engine
Additional Information Benefits – Why you’d love working with us

  • Competitive pay
  • Minimum of twenty-five days of vacation (or more, depending on your position)
  • Competitive employer-paid extended health and dental plan – take a look at our benefit plans!
  • Defined benefit pension plan with employer contributions
  • Professional Development funds and resources
  • Access to most BCIT Flexible Learning courses free of charge
  • Wellness and Employee Assistance programs
  • Complimentary membership with free access to the Fitness Centre, Gymnasium, and more
  • Eligibility requirements apply, benefits may vary depending on the employee group the position belongs to and whether the position offered is temporary or part-time. For more information on our generous benefits, click here!

BCIT is committed to the principles of equity, diversity & inclusion and to promoting opportunities in hiring for systemically oppressed groups who have been excluded from full participation at BCIT and the larger community. This includes Indigenous Peoples, women, racialized persons, persons with disabilities and those who identify as 2S/LGBTQIA+. All qualified candidates are encouraged to apply; however, Canadian citizens and permanent residents will be given priority.

Persons with disabilities who require accommodation for any part of the application or hiring process should contact us using our contact form. Please note that all applications must be submitted via the careers page portal. Applications submitted through the contact form will not be accepted. For additional information, please visit our frequently asked questions (FAQs) page and see how we hire.

The British Columbia Institute of Technology acknowledges that our campuses are located on the unceded traditional territories of the Coast Salish Nations of xwməθkwəy̓əm (Musqueam), Sḵwx̱wú7mesh (Squamish), and səl̓ilwətaɁɬ (Tsleil-Waututh).
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Faculty, Rigging 1 • Burnaby, British Columbia, Canada

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