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Game design Jobs in Levis, QC
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Game design • levis qc
Associate Game Director
UbisoftQuebec City, Québec, CAConcepteur(rice) en chef(fe) | Lead Designer
SideQC, CA- Promoted
ASIC Design Verification Engineer
XpertDirectGreater Montreal Metropolitan Area, CanadaSenior Unreal Gameplay Engineer
Ironbelly StudiosQuébec City, Quebec, .CAPrinciple Software Developer - Montreal
Snowed In Studios IncQuebec, CanadaArtiste 2D / 3D Artist
Keywords StudiosQuebec City, QC, CAGame Host / Croupier
Bedard RessourcesQuebec, Quebec, Capitale-NationaleRemote Mathematician
QDStaffQCPrototyping Design Engineer
St-AmourMonteregie- Promoted
Printed Circuit Board Design Engineer
Tundra Technical SolutionsGreater Montreal Metropolitan Area, CanadaTiMi Montreal- Animation Director
TencentQuebec, Canada- Promoted
Remote Senior Unreal Engine Programmer PC / Console Games Quebec
Big Planet RecruitmentQuebec, Canada, Canada- Promoted
Window Treatment Design Consultant
Linen ChestQuebec City, QC- Promoted
RPG Designer | Concepteur des Jeux de rôle
Larian StudiosQuebec, Capitale-Nationale, CanadaProduct Design - Team Lead
CoveoProvince of QuebecDesign Consultant
EQ3Quebec City, Quebec, CanadaSenior Generalist Programmer - Montreal
Snowed In StudiosQC, CATools Programmer.
Games Jobs DirectQuebec, Canada- Promoted
Artiste d’effets spéciaux sénior – Senior FX Artist - Beenox
ActivisionQuebec, QC, CanadaConcepteur.trice UI senior / Senior UI Designer
Frima StudioQuébec, CanadaAssociate Game Director
UbisoftQuebec City, Québec, CAJob Description
As an Assistant Game Director at Ubi Québec, you will play a hybrid role of designer and manager, having an impact on a team of designers and on the various games of the Assassin's Creed brand. You'll help create systems and mechanics, then develop a clear plan of action to implement them. You'll supervise your team in the production process, managing their creative work, planning tasks and setting realistic deadlines. You will also interconnect with the various Assassin's Creed game teams and work with them to establish innovative solutions.
As an empathetic mentor, you'll recognize and develop your designers' strengths, and create an environment of trust to foster their success. With your understanding of the methods and tools for creating, solving and exploring design, you can step in as needed to help your team bring all features from concept to completion.
What you'll do
- Collaborate with the Content Director and Platform Director to develop the overall product vision;
- Create a project scope plan (timelines, number of systems and mechanics, etc.);
- Meet with your design team to set priorities, discuss progress, find solutions, solve problems, share experience, provide feedback and coaching, etc;
- Supervise your team in the development of their features (progression, game mechanics, etc.) and documentation (creative briefs, feature approvals, etc.);
- Work with directors, designers, programmers, artists, animators and other production teams to ensure communication and total consistency;
- Adapt to technical and production constraints + participate in the search for solutions to correct defective functionalities;
- Keep abreast of industry best practices and develop your skills and knowledge;
- Develop a culture of sharing and continuous improvement within the business community;
- Contribute to a safe, inclusive and positive work environment and escalate issues that may affect employees or the project;
- Address conflict situations and behavioral issues by seeking support from the HR team or the team's production manager as needed;
- Participate in recruitment to expand the design team.
Qualifications
What you bring