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Art handler Jobs in Montreal, QC
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Cinematic Art Director
UbisoftMontreal, Montreal (administrative region), CanadaSenior Art Director
OgilvyMontreal , Canadahandler, materials
Olymel s.e.c. / l.pBoucherville, QC, CAVFX Art DirectorMontreal, Canada
Rodeo FXMontreal, CanadaCreative Manager / Art Direction
Techo-BlocSaint-Hubert, Québec, CanadaPackage Handler- Warehouse
CB CanadaDorval, Quebec, Canada- Promoted
Cinematic Art Director
Ubisoft EntertainmentMontreal, Montreal (administrative region), CanadaArt Director.
Games Jobs DirectMontreal, CanadaSenior Digital Art Director
Evolving WebMontreal, QC, CAThérapeute par l'art
CIUSSS du Centre-Ouest-de-l'Île-de-MontréalMontréalDriver / Material Handler
Bedard RessourcesVille St-Laurent, Quebec, Montreal- Promoted
Material Handler
Randstad CanadaLachine, Quebec, CA- Promoted
Senior Art Director
Behaviour InteractiveMontreal, QC- Promoted
Cinematic Art Director
Hybride VFXMontreal, Montreal (administrative region), Canadahandler, materials
Les Viandes IntercitéAnjou, QC, CA- Promoted
Ingénieur en structures et ouvrages d'art
IGF axiom inc.Laval, CA- Promoted
Enseignant(e) en art dramatique
Centre de services scolaire de la Pointe-de-l'ÎleRivière-des-Prairies-Pointe-aux-Trembles, Quebec, CanadaMaterial Handler
Quantum Management ServicesDorvalArt Implementer (Contract)
Epic GamesMontreal, Quebec, CanadaCinematic Art Director
HybrideMontreal, Québec, CanadaCinematic Art Director
UbisoftMontreal, Montreal (administrative region), Canada- Full-time
Job Description
As a Cinematic Art Director, you will collaborate with leads to shape and promote the artistic and narrative vision of the project. You will guide and inspire a multidisciplinary team of artists and animators, ensuring the delivery of high-quality in-game cutscenes. This role requires leadership, technical expertise, and a passion for storytelling through visual artistry.
What You’ll Do
- Collaborate with the production team and animation leads to define and uphold the artistic and creative vision.
- Inspire, mentor, and guide cinematic artists and animators to create assets that align with the project’s narrative and artistic goals.
- Provide art direction for in-game cutscenes.
- Develop and refine cinematic concepts, storyboards, shot lists, and previz in alignment with art direction.
- Collaborate with Producers to review progress, adjust implementation, and manage art team staffing and schedules.
- Maintain high standards for asset management and contribute to defining the art pipeline.
- Review, critique, and guide the team’s deliverables to ensure consistency and quality across all visual elements.
Qualifications
What You’ll Bring to the team
Additional Information
Our passion for innovation and our team’s creativity are recognized throughout the industry and remain the cornerstone of our work philosophy. Our team is comprised of over 200 highly qualified creators working in two creative spaces located in Piedmont, in the Laurentians, and in the Mile-End district of Montreal.
Our repertoire holds prestigious titles such as 300, Avatar, Hunger Games and Jurassic World, as well as in the last 6 instalments of the Star Wars franchise and the new Disney+ high-end TV series, The Mandalorian, The Book of Boba Fett, Obi Wan Kenobi and Andor.
At Hybride, first and foremost, we are good human beings, who value well-being and solidarity. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
At Hybride, you can come as you are. We embrace diversity in all its forms. We’re committed to fostering a work environment that is inclusive and respectful of all differences.
Company Description
Founded in 1991, Hybride was the first digital visual effects company established in Quebec. For over 30 years, the Hybride team has been reinventing the VFX industry, one project at a time.
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