Recherche d'emploi > Burnaby, BC > Technical artist

Technical Audio Artist - The Sims

Electronic Arts Inc
Burnaby, BC
73.2K $-101.7K $ / an
Temps plein

Requisition Number : 183932

Position Title : Audio Artist III

External Description :

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play.

As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players.

Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen.

We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

Teams are reimagining The Sims that players know and love with even more new ways to play. We're excited you're interested to learn more about how you can join our team and dream big.

You will be reporting to the Development Director, overseen by the Audio Director.

Location : Remote Canada

As a Technical Audio Artist with Maxis, you will be a Cycling '74 Max tools engineer, joining the Audio team to help redesign, rebuild, and reimagine our legacy editing and recording tools.

Responsibilities :

  • Create voice editing and recording applications for professional studio environment
  • Communication with the team regarding design choices
  • Interpret common workflows into tool design
  • Collaborate with team members to design new workflows
  • Design UI and visuals for workflow
  • Troubleshoot and resolve current technical issues
  • Collect data to build requirement documentation

Qualifications :

  • Bachelor's degree in Sound Design, Music Technology, or a related field. Equivalent professional experience will also be considered.
  • Advanced to expert knowledge and use in Cycling '74 Max 8
  • Experience with audio software app development
  • 5+ years of audio software use in a professional or academic setting
  • Familiarity with industry standard audio plugins
  • History of translating technical requirements and partner communication
  • History of working in a collaborative team environment
  • C Programming skills geared towards custom Max objects
  • Familiarity with Mac and PC environments

Visit us at : https : / / www.ea.com / ea-studios / maxis

Ceci ne s'applique pas au Québec.

BC COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these locations. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.

EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting.

Salary offered will be determined based on numerous relevant business and candidate factors including, for example, education, qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

BASE SALARY RANGES

British Columbia (depending on location e.g. Vancouver vs. Victoria) :

$73,200 - $101,700 CAN Annually

Base salary is just one part of the overall compensation at EA. We also offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health / dental / vision coverage and basic life insurance.

City : State :

State :

Community / Marketing Title : Technical Audio Artist - The Sims

Company Profile :

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve.

At Electronic Arts, the only limit is your imagination.

EEOText :

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.

We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.

Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Days Open : 1

Can this position be remote? : 1

EEO Employer Verbiage :

About Electronic Arts

Everything we do is designed to inspire the world to play. Through our cutting-edge games, innovative services, and powerful technologies, we bring worlds with infinite possibilities to millions of players and fans around the globe.

We're looking for collaborative and inclusive people with diverse perspectives who will enrich our culture and challenge us.

We take a holistic approach with our benefits program, focusing on physical, emotional, financial, career, and community wellness to support our people through every chapter of life.

We provide comprehensive benefit packages and support for a balanced life with paid time off and new parent leave, plus free games and so much more.

Our goal is to provide a safe and respectful workplace that empowers you to thrive in both work and life.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law.

We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

Il y a 13 jours
Emplois reliés
Electronic Arts
Vancouver, Colombie-Britannique

The base salary ranges listed below are for the defined geographic market pay zones in these locations. EA has listed the base salary ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. If you reside outside of these locations, a r...

Electronic Arts Inc
Burnaby, Colombie-Britannique

As a Technical Audio Artist with Maxis, you will be a Cycling '74 Max tools engineer, joining the Audio team to help redesign, rebuild, and reimagine our legacy editing and recording tools. Technical Audio Artist - The Sims. As the developer of The Sims, we create games and experiences for millions ...

Electronic Arts
Vancouver, Colombie-Britannique

Create and adjust technical decisions and roadmap priorities for Simulation Tech, using your technical expertise to draw out not only the WHAT & WHEN, but the WHY for the roadmap. As the developer of The Sims, we create games and experiences for millions of people around the world and are always loo...

Offre sponsorisée
EA SPORTS
Greater Vancouver, British Columbia, Canada

ATG Technical Artists work closely with Software Engineers (ATG and Frostbite engine), the Character Content team and our EA SPORTS GameTeam partners, to help ingest and hookup the content needed for our Character Initiatives. Sports Technology Character Initiatives that the ATG team is currently de...

Offre sponsorisée
People Can Fly Studio
Canada
Télétravail

Creating high quality environment assets and gadgets suitable technically and artistically to the project universe. Créer des éléments environnementaux et des gadgets de haute qualité adaptés techniquement et artistiquement à l’univers du projet. Collaborer avec l’équipe d’artistes techniques pour a...

Offre sponsorisée
Brass Token
Vancouver, Colombie-Britannique

We’re growing our all-star team and looking for an Senior 3D Artist. Create and/or modify high quality realistic 3D art assets that adhere to the game’s visual and creative direction. Provide hands-on support to artist and engineers on asset performance and cross-platform optimization. Participate i...

Offre sponsorisée
Jam Studio
British Columbia, Canada

Jam Studio is searching for a talented 2D Animator to join our creative team. As a 2D animator, you will be working closely with our art team to rig and animate characters, FX, environments, and props. ...

Mainframe Studios
Vancouver, Colombie-Britannique

Under the leadership of the Head of Story and/or a Senior Storyboard Artist, a Storyboard Artist, using designs, translates script pages into storyboard panels. From our artists to our technical and production folks, everyone is passionate about collaborating on some kickass projects. On a CG animat...

Treyarch
Vancouver, Colombie-Britannique

Senior Lighting Artist - Treyarch (Vancouver). Be responsible for crafting gameplay and in-game cinematic lighting based on direction from our Art Directors and Lighting Lead. You should have a passion for making games, a technical understanding, and a focus on realistic lighting. Additionally, our ...

Electronic Arts
Vancouver, Colombie-Britannique

Craft creative solutions for creating visually stunning VFX within the performance budget of the project, managing asset file size and optimising effectively. Create and maintain documentation for the VFX team to improve developer onboarding and cross studio collaboration. Work with the VFX lead and...