Unity Software Engineer - Mobile + WebGL Client- Intermediate
Location : Victoria, BC
Full time, in-Office position
Blastworks is seeking a passionate Software Engineer to build and deliver social gaming experiences with our Victoria, BC studio. Join us in building our next generation gameplay technologies. You will be involved in the ongoing development of two metagames and two standalone mobile games.
The Unity team is made up of highly motivated engineers who bring passion to delivering high quality user experiences and game mechanics across multiple games. Our conduit is modern application design, and development best practices. You have exceptional interpersonal skills, and are a self-motivated developer that strives for team success!
Key activities and deliverables :
- Evolving our core technologies to provide best in class experiences and gameplay features using Unity Game Development - C#
- Extending the usability and capabilities of our current architecture to support the needs of our growing feature set across multiple platforms and devices
- Improving and defining technical requirements, documentation and best practices
- Building out gameplay meta features across multiple game applications
- Clarifying and estimating the tasks for each sprint, with the development team
- Creating and reviewing pull requestsCommunicating early and often if you run into blockers
- Working with the QA team to communicate clear test cases and bug descriptions
Qualified candidates will have :
Unity Game Development - C#5+ years developing with Client based technologies (more for intermediate position)Knowledge of software design and architecture best practicesExcellent written and oral communication skillsSelf-motivation, good organization and time managementBS / BA degree in Computer Science, Engineering or related field or equivalent experiencePractical experience with agile development practices and egoless programmingPreferred candidates will have :
Strong C# skillsFamiliarity with git and svn version controlCommon game development skills (e.g. vectors, tweening libraries, and playing sounds)Common mobile application development experience (integrating SDKs for user authentication, ads, analytics, etc.)Client event handling with tools such as Socket.ioExperience with modern art pipelines (TexturePacker, Spine 2D Skeletal animation)Networked and server supported game developmentExperience with CI / CD (continuous integration and continuous deployment) on mobile platformsProfiling, performance and optimizationCompensation :
Salary Range : $65,000 - $95,000 CAD annually.
Benefits :
Competitive benefits packageGenerous paid time offFlexible office hours Monday - FridayA fun and inclusive team cultureExact compensation will be based on skills and experience.
At Blastworks, we are committed to fostering a diverse, equitable, and inclusive workplace where all individuals feel a genuine sense of belonging and trust. We believe that diverse perspectives drive innovation and strengthen our community. If you thrive in a fast-moving industry and love building experiences that players love, we’d love to hear from you. Please apply directly to this job posting.
Please apply directly to our website (https : / / www.blastworksinc.com / careers / ) or this job posting with your resume. No phone calls please
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