Overview
We are seeking a Senior Software Design Engineer with deep expertise in real‑time media systems, audio / video compression, and high-performance software development. The role focuses on building scalable, low‑latency encoding pipelines that operate across cloud, edge, and bare‑metal environments, leveraging advanced codecs, open‑source frameworks, and IP-based broadcast standards.
Location : Burlington, Ontario, Canada
Compensation : CA$120,000–140,000 per year.
Responsibilities
- Develop and optimize software for real‑time video and audio compression (e.g., H.264, HEVC, AV1, JPEG XS, VVC, AAC, AC‑3, NDI).
- Translate product vision and system requirements into concrete software deliverables.
- Work with media frameworks such as FFmpeg and GStreamer for both audio and video pipelines.
- Implement CPU and GPU‑based acceleration paths (SIMD, CUDA, NVENC, NVDEC) for low‑latency media processing.
- Architect modular, scalable components for deployment in cloud‑native and bare‑metal environments.
- Profile and tune software for throughput, latency, and system resource efficiency across varied hardware targets.
- Develop and support IP‑based live media systems using standards like SMPTE ST 2110, NMOS, and PTP.
- Work with real‑time transport protocols such as RTP, UDP, MPEG‑TS, SRT, RIST.
- Maintain clean, testable C / C++ code with a focus on reliability, performance, and maintainability.
- Conduct design and code reviews, contribute to internal standards and architecture practices, and mentor junior team members.
- Collaborate with QC and product teams on validation, CI / CD, monitoring, and deployment of live systems.
Qualifications
7+ years of hands‑on C / C++ development in high‑performance or real‑time systems.Strong understanding of video and audio compression standards and formats.Experience with media frameworks such as FFmpeg or GStreamer in production systems.Solid understanding of Linux systems programming, including memory management, file I / O, scheduling, and process control.Familiarity with inter‑process communication mechanisms : shared memory, sockets, pipes, message queues.Experience with multithreaded and parallel programming techniques.Working knowledge of GPU or SIMD‑based performance optimizations.Proficiency in scripting languages such as Python, Bash, or Shell for automation and build tooling.Understanding of network transport protocols (TCP, UDP, RTP).Additional Technical Experience
IP‑based broadcast standards : SMPTE ST 2110, NMOS IS‑04 / IS‑05, PTP / IEEE1588.Low‑latency A / V synchronization in live production.Hardware codec APIs : NVIDIA Video CodecSDK, Intel OneVPL, AMD AMF.Adaptive bitrate streaming (HLS, MPEG‑DASH) and multi‑profile encoding.Debugging tools : ffprobe, gst-launch, tcpdump, Wireshark.OpenCV for image / video processing or computer‑vision preprocessing.Vulkan API experience for high‑throughput GPU compute or future codec acceleration.Contributions to open‑source media, vision, or systems libraries.What We Offer
Employer‑funded benefits program.Competitive total compensation package.Work‑life balance.Employee assistance plan.Employee discount platform.Career progression.Casual work environment.Social events and sports teams.About Evertz
Evertz Microsystems (TSX : ET) is a leading global manufacturer of broadcast equipment and solutions that deliver content to television sets, on‑demand services, WebTV, IPTV, and mobile devices. With over 2,000 employees and a presence in Canada, the United States, the United Kingdom, Germany, United Arab Emirates, India, Hong Kong, China, Singapore, and Australia, Evertz is a recognized pioneer in both hardware and software broadcast solutions.
Evertz makes certain there is an equal employment opportunity for all employees and applicants for employment, including persons with disabilities. In compliance with AODA, Evertz will strive to provide accommodation to persons with disabilities in the recruitment process upon request.
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