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DesignerArtiste 3D - Designer3D Artist

Humanise
Montreal, Canada
$31 an hour (estimated)
Full-time

Qui noussommes

GSM Project est un studiode cration multidisciplinaire spcialis dans la conceptiondexpriences de visite narratives et immersives.

Notre vocation estdveiller des motions et dinciter la rflexion. Notre quipe sengagedans la conception dattractions touristiques dexpriences de marquedexpositions musales et de centres des sciences travers le monde.Dcouvreen davantageici

Lerle

On cherche unedesignerconcepteurtrice polyvalente pour se joindre GSM. En tantque designer au sein de notre quipe tu auras un rle cl dans desquipes o on mlange tout : concept scnario illustration.

On parledimaginer et de dtailler des espaces narratifs qui donnent vietoute sorte de projets avec des thmes et des chelles qui fontvoyager.

En tant quas de la modlisation etlhabillage dunivers tu auras toutes les chances de tincruster dansles discussions passionnes sur les scnarios de jeu et tu seras aucur de laction pour mettre lambiance dans les espaces encollaboration avec le reste de lquipecrative.

Responsabilits

  • Sapproprieret assembler les intentions de design pour concevoir des universmultimdias interactifs et architecturauxsinguliers;
  • Dvelopper et illustrer les contenusgraphiques / concepts des univers laide de modles 3D etanimations;
  • Slectionner proposer et intgrer lestextures jeux de lumire et accessoires (props) pour aider notreclient et lquipe interne mieux conceptualiserlexprience.
  • Mettre en espace les moyens decommunication qui composent lexprience de visite (mdias surfacesgraphiques collection dartefacts ambiances sonores interactifsetc.);
  • Effectuer la recherche dematriaux;
  • Dvelopper et dtailler les solutionstechniques en vue de la production;
  • Produiredes documents de communication pour linterne et pour lesclients.

Exigences

  • 1et 3 ans dexprience en tant quartiste 3D dans lindustrie du jeuvido du cinma de la publicit ou tout autre domainepertinent;
  • Diplme collgial / universitaire dansles disciplines suivantes : architecture design industriel designdIntrieur design de jeu design denvironnement ou autre parcourspertinent;
  • Matrise des outils 3D et moteurs dejeux (ex : UnReal Unity et Blender);
  • Excellentecapacit de modlisation;
  • Dessin la mainillustration;
  • Connaissances doutils dedveloppement techniques (ex : Fusion 360 Rhino ouquivalent;
  • Matrise de la suite Adobe (ex : Photoshop InDesign Illustrator Aftereffects);
  • Curiosit souci et intrt marqu pourlexprience de visite;
  • laise de moduler tonhoraire loccasion celui des clients et collaborateurslinternational
  • Bilinguisme.

Notredclaration sur la diversit lquit etlinclusion

Les projets de GSMinvitent mieux comprendre le monde complexe dans lequel nousvivons. Des valeurs humaines fortes se retrouvent au cur deshistoires que nous mettons en scne et nous croyons que nous pouvonsbnficier dun monde plus diversifi et quitable.

En tant quemployeurGSM Project sengage activement recruter une diversit de voix ausein de sesquipes.

Who weare

GSM Project is amultidisciplinary creative studio specializing in the design ofnarrative and immersive visitor experiences.

Our mission is toevoke emotions and stimulate reflection. Our team is dedicated tocreating tourist attractions brand experiences museum exhibitionsand science centers worldwide. Learn morehere.

RoleDescription

We are on the lookoutfor a versatile designer to join GSM. As a designer within our teamyou will play a key role in teams where we blend everything : concept scenario illustration.

Were talking about envisioning anddetailing narrative spaces that bring a variety of projects to lifewith themes and scales that transport.

As awizard in modeling and dressing up worlds youll have every chanceto dive into passionate discussions about game scenarios and be atthe heart of the action in shaping spaces collaborating with therest of the creativeteam.

Responsibilities

  • Ownand assemble design intentions to create unique and unconventionalvirtual and architectural worlds.
  • Develop andillustrate graphic contents / concepts of worlds using 3Dmodels.
  • Select propose and integrate textureslighting and accessories (props) to help clients and the internalteam better conceptualize theexperience.
  • Arrange communication means thatcompose the visitor experience (media graphic surfaces artifactcollections soundscapes interactive elementsetc.).
  • Conduct materialresearch.
  • Develop and detail technicalsolutions for production.
  • Produce communicationdocuments for internal and clientuse.

Requirements

  • 1to 3 years of experience as a 3D artist in the video game filmadvertising industry.
  • College / university degreein disciplines such as architecture industrial design interiordesign game design environmental design or other relevantbackgrounds.
  • Proficiency in gaming tools andengines (Unreal Unity and Blender).
  • Excellentmodeling skills.
  • Hand drawingillustration.
  • Knowledge of technicaldevelopment tools (e.g. Fusion 360 Rhino orequivalent)
  • Curiosity concern and a markedinterest in the visitor experience.
  • Mastery ofthe Adobe suite (Photoshop InDesign Illustrator AfterEffects).
  • Comfortable adjusting your scheduleoccasionally to that of clients and collaboratorsinternationally.
  • Bilingualism.

OurDiversity Equity and InclusionStatement

GSM Projects projectsencourage a better understanding of the complex world we live in.Strong human values are at the heart of the stories we stage and webelieve that we can benefit from a more diverse and equitableworld.

As an employer GSM Project actively commits to recruiting adiversity of voices within its teams.

30+ days ago
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