Revit Jobs in Aylmer, ON
Create a job alert for this search
Revit • aylmer on
Principal Software Developer (Graphics)
AutodeskRemote, Ontario, CAN- Promoted
Software Quality Assurance (QA) Specialist
Graitec StrucsoftOntario, CanadaArchitectural Technologist
DMC RecruitmentOntario, CAarchitectural assistant
Two Row ArchitectON, CASenior Design Engineer - Architecture
Parsons OmanAlgoma, Canada, CA- Promoted
Energy Team Leader
Fuze HR SolutionsOntario, CanadaSite Supervisor
Royal Architectural Institute of CanadaOntarioEngineer / Designer – Ontario, Canada – Electrical Systems
Shackleton Duke GroupOntario, CanadaIntermediate Structural Engineer - Ottawa OR GTA
McIntosh PerryOntario, CAMechanical Energy Engineer (Intermediate)
Associated EngineeringOntario, ONPrincipal Software Developer (Graphics)
AutodeskRemote, Ontario, CAN- Full-time
- Remote
Position Overview
Autodesk is seeking an experienced Principal Software Developer to join the Autodesk Graphics Platform (AGP) team in Toronto, Canada. The role can be based out of Montreal, Vancouver or remotely in Canada.
The Autodesk Graphics Platform (AGP) is a shared graphics system used by many Autodesk applications, including Fusion, Revit, Inventor, 3ds Max, and Maya. You will join a talented technical team in undertaking a complete modernization of the Graphics components - providing Autodesk applications with the ability to support, and exploit, the latest and future generations of graphics technology. You will help us to shape and adopt Open Standards and Open Source through active industry engagement (Khronos, ASWF, etc.), and develop Open USD-Based, Graphics Pipeline for Web, Mobile, and Desktop. You will be part of an established, tight-knit yet geographically distributed team of developers.
This role is hybrid. Autodesk supports FLEX working model.
You will report to Senior Engineering Manager, Graphics.
Responsibilities
Design and write readable, maintainable, and extensible code that can last for years
Produce both unit tests and developer documentation for any new code
Debug existing subsystems, identify problem areas in the code, provide both quick temporary workarounds and high-quality, lasting solutions as needed
Optimize existing code on a variety of platforms, and generate performance and unit tests to catch any regressions
Minimum Qualifications
Bachelor's degree in computer science or equivalent
Minimum of 12 years of relevant experience delivering professional software
Strong experience with computer graphics application development
Strong object-oriented, software architecture, and C++ skills are required
Experience developing on Windows with Visual Studio
Good written and verbal English communication skills
Preferred Qualifications
Familiarity with USD, Hydra, and MaterialX
Experience with graphics APIs (such as DirectX, OpenGL, Vulkan, Metal), and shading languages (such as HLSL, GLSL, OSL)
About Autodesk