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Senior Software Engineer - Game Server Hosting
Senior Software Engineer - Game Server HostingElectronic Arts • Vancouver, Metro Vancouver Regional District, CA
Senior Software Engineer - Game Server Hosting

Senior Software Engineer - Game Server Hosting

Electronic Arts • Vancouver, Metro Vancouver Regional District, CA
1 day ago
Job type
  • Full-time
Job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

EA's Production Infrastructure & Engineering (PI&E) organization provides the essential platforms and infrastructure hosting solutions that power EA's live services. Our charter is to make EA's games and services available to all players anytime and anywhere. To do this, we focus on the high availability of infrastructure, primary services, and studio services. We aim to help developers to experiment and build new games quickly with infrastructure services on-demand and workflows that promote rapid development in the cloud. In all of this, we focus on being there for players where and when they want to play.

Game Server Hosting

It's not enough to launch a game server process in the cloud and hope for the best. Many steps are required to go from building a game server executable and running it. Server executables need to be containerized or otherwise packaged. Infrastructure needs to be provisioned in each target region of the world. The number of servers running must scale to match demand and minimize cost. Metrics, logging, and alerting need to be configured to provide visibility into what is happening in these servers. Automating these steps allows game studios to focus on their specialties : creating games and knowing their user base.

As a Senior Software Engineer, you will report to the Director of Engineering.

Responsibilities :

You will deliver Game Server Hosting backend features, primarily in GoLang. This includes reviewing and proposing designs, implementing the feature possibly in cooperation with others, and creating unit tests and other test automation. For larger scale efforts, break down the features into chunks of work that can be divided up amongst the team for parallel development.

You will proactively participate in our current Kanban process by refining tickets down into achievable sizes, executing on them, soliciting code review feedback and contributing to detailed code reviews for others, while always striving to make our code base better than it was before.

You will be responsible for features, like enabling game servers to be run on a new hosting platform, creating a service that listens to our event bus and caches state for a responsive API or provides Slack notifications, etc.

You will proactively move high quality tickets through our process, making the work of your peers better by contributing to design and code reviews.

Qualifications :

8+ years of experience with the Go language for server-side development

Experience with the standard processes of creating professional software, including integrating with the team process, writing high quality code, reviewing code and designs

Bonus :

Experience with cloud service providers such as AWS, GCP, and Azure

Engineering Collaboration software - JIRA, Git, Slack, Confluence

Familiarity with Kubernetes, Terraform, or NATS.io

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Senior Software Engineer • Vancouver, Metro Vancouver Regional District, CA

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