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IGG.com Canada
2D Environment Artist (Mobile Game)IGG.com Canada • Winnipeg, Canada
2D Environment Artist (Mobile Game)

2D Environment Artist (Mobile Game)

IGG.com Canada • Winnipeg, Canada
2 days ago
Job type
  • Permanent
  • Temporary
Job description
IGG Canada is a premium mobile game and video production studio located at 988 West Broadway, Vancouver, Canada. With spectacular views of the downtown skyline, coastal mountains, and English Bay, our new studio is spacious, high-tech, and inspiring. IGG Canada is a division of IGG (I Got Games), a global interactive digital entertainment company that specializes in the development and operation of Mobile Games. Established in 2006, IGG was founded with the aim of becoming a leading multiplayer game publisher and developer. The company has rapidly expanded its global operations, through strategic partnerships with popular gaming platforms such as Facebook, iOS, Amazon, Google Play, Kongregate, and many others. IGG currently operates studios in China, Philippines, Singapore, the U.S., and Canada (opened in 2013).If you're passionate about creating mobile games that reach millions of players around the world and are interested in becoming an integral member of our Canadian team of superheroes, we want to hear from you! We are seeking a skilled 2D Environment (SLG) Artist to join our dynamic team. The successful candidate will be responsible for translating design requirements into high-quality concept art, supporting the artistic vision, and collaborating closely with multidisciplinary teams. Key responsibilities include developing environment concepts, creating cartoon and stylized textures, and producing high-quality 2D assets to support the 3D department. Position: 2D Environment Artist (Mobile Game)

Game Project: Join our talented team to work on a 3D simulation mobile game!

Report to: Lead 2D Artist

Hiring Level: Experienced

Start Date: ASAP

Location: 988 West Broadway, Vancouver, BC V5Z 1K7 (Fully on-site)

Salary Range: $55,000 - $90,000 annually, negotiable and commensurate with skills and experience Hiring Processes:

Resume & Showreel/Portfolio review Art Test: Demonstrate your skills Interviews: Get to know our team and discuss your experience Offer: Join us and make a difference in the gaming world Employment Terms:

Less than 1 year of relevant experience: Initial 3-month contract 1-3 years of relevant experience: Initial 1-year contract More than 3 years of relevant experience: Permanent position Note: Contract durations are subject to individual assessment and may vary based on specific qualifications and experience. Requirements:

Proficiency in digital art tools such as Photoshop, Painter, or equivalent software. Ability to iterate quickly on concepts with input from the Team Lead. Openness to receiving and providing constructive criticism. Strong understanding of mood, lighting, form, shape, and composition to convey artistic intent. Keen eye for environmental design, including light, value, color, staging, and detail. Ability to translate ideas from concept to real-time game content. Solid foundation in traditional art, encompassing figure drawing, landscape painting, and illustration. Self-motivated, effective communicator, and enthusiastic team player. Willingness to share knowledge and support team growth. Familiarity with AI tools is considered an asset. Experience in creating cartoon-style art that appeals to a female demographic is a strong plus! Job Responsibilities:

Create environment concepts aligned with the project's artistic direction. Develop organic and hard-surface textures to achieve desired visual aesthetics for props and environments. Produce high-quality rendered 2D assets for use in the 3D department's projections. Generate mood paintings, animation designs, and prop concepts. Rapidly sketch and produce digital illustrations to visualize initial project ideas. Enhance existing illustrations with screenshot paint-overs and retakes to refine the project direction. Communicate visual concepts effectively within the team. Iterate on concepts to ensure alignment with the artistic vision. Develop detailed sketches from selected concepts. Perform other related tasks as assigned. What We Offer:

Comprehensive benefits after 3 months including health, dental, vision, and prescription coverage. 18 days of accrued paid Vacation + Sick Days. Reimbursement for Active Living Benefits and Training/Development fees after 3 months. Dependent/Child Benefits. Paid Holiday Closure between Christmas & New Year's week. Paid Statutory holidays. RRSP matching after 1 year. Monthly Commuter Allowance after 3 months. Monthly team lunches. Perks:

On-site car and bike parking. Work hours: 10 AM to 6 PM with paid lunch break. On-site entertainment facilities, including arcade games and PS5. On-site gym. Casual dress code. Employee discounts at nearby restaurants and cafes through company partnerships. Employee-led clubs, social activities, and community initiatives supported by company funding. Gifts for employees’ children. Snacks and drinks provided. Festival bonuses and gifts. Employee referral bonuses.

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2D Environment Artist (Mobile Game) • Winnipeg, Canada

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