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Electronic Arts
Software Engineer (C++) - FrostbiteElectronic Arts • Vancouver, Metro Vancouver Regional District, Canada
Software Engineer (C++) - Frostbite

Software Engineer (C++) - Frostbite

Electronic Arts • Vancouver, Metro Vancouver Regional District, Canada
8 days ago
Job type
  • Full-time
Job description
  • Stockholm
  • Stockholm County
  • Sweden

Role ID

214323

Worker Type

Regular Employee

Studio/Department

CT - Frostbite

Work Model

Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Software Engineer

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We're honoured to have thousands of game developers worldwide who use Frostbite as they create some of the industry's best-known titles. Join us as we help shape the future of gaming with Frostbite.

You will work on systems for data management and game asset processing, helping improve content creator workflows and allowing faster iteration times. You will collaborate with experienced engineers across Frostbite and game teams while growing your expertise in large-scale engine and content pipeline systems.

Examples of areas you may work on include:

  • Systems that provide on-disc data to Frostbite editors
  • Pipelines that transform source assets into game-ready data
  • Caching systems for built content
  • Services supporting on-demand loading

This is a hybrid remote/in-office role in Vancouver or Stockholm, and you will report to a Development Director.

Responsibilities:

  • Communicate with game and other Frostbite teams to understand their needs
  • Support game teams using our technologies
  • Take ownership of core functionalities
  • Contribute to technical discussions and help improve systems over time
  • Collaborate on system design, implementation, testing, and maintenance
  • Acquire and share domain expertise

Qualifications:

  • 5+ years of experience with C++ programming, data-oriented design, and software architecture
  • Experienced in building high-performing concurrent software
  • Comfortable working within an established codebase
  • Experience with Agile development practices
  • Experience of data processing and data management
  • Experience implementing databases or file systems
  • Experience with web services running locally and in Azure

Pay Transparency - North America

COMPENSATION AND BENEFITS

The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

PAY RANGES

Pay is just one part of the overall compensation at EA.

For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

About Electronic Arts

We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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Software Engineer (C++) - Frostbite • Vancouver, Metro Vancouver Regional District, Canada

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