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Environment Look Development Artist
Environment Look Development ArtistWalt Disney Animation Studios • Vancouver, Canada
Environment Look Development Artist

Environment Look Development Artist

Walt Disney Animation Studios • Vancouver, Canada
30+ days ago
Job type
  • Full-time
Job description

Résumé du poste:

Walt Disney Animation Studios combines the very best in artistry and storytelling with cutting- edge technology to bring wonderful new stories to the big screen for audiences around the world. Constantly challenged to create innovative new technologies for animated features, theme park productions, and special projects for the Walt Disney Company, Walt Disney Animation Studios is home to some of the most talented artists working in the film industry today. Learn about our filmmaking process .

We currently have a couple of exciting opportunities for experienced Environment Look Development Artists to join us on our upcoming feature- Hexed. Our Look Development Artists are responsible for creating the materials, textures, and geometric instances that define the look of environments, sets, and props. We value self-motivated artists who thrive in a collaborative environment.

Responsibilities:

Work closely with asset supervisors and production designers to develop the look of the environments and characters of our animated films Author materials, textures, and procedural instancing. Bring assets to technically efficient and artistically appealing final completion.

Qualifications:

Bachelor's degree in digital art, computer graphics, or related field

4+ years experience in Environment Look Development or as an Environment Artist (film/television/games)

Ability to understand, interpret and implement highly stylized art direction

Strong technical skills toward achieving an art-directable aesthetic

Ability to work closely with others in a collaborative environment

Knowledge of materials and procedural instancing

Proficiency in texturing and digital painting

Physically-based rendering experience

Maya experience

Linux experience

Houdini experience a plus

Understanding the production pipeline

Shader-writing and scripting knowledge is beneficial

A reel of visual examples exemplifying work in this area is requested for review. Additionally, please include a resume and reel breakdown with your online profile.


The hiring range for this position in British Columbia, Canada is C$90,400 to C$150,500 CAD per year. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A full range of medical, financial, and/or other variable pay or benefits, may be offered dependent on the level and position offered.
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Environment Look Development Artist • Vancouver, Canada

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