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Join to apply for the Engineer - Game Engine System role at Huawei Canada
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Huawei Canada has an immediate 12-month contract opening for an Engineer.
About the team :
The Software-Hardware System Optimization Lab continuously improves the power efficiency and performance of smartphone products through software-hardware systems optimization and architecture innovation. We keep tracking the trends of cutting-edge technologies, building the competitive strength of mobile AI, graphics, multimedia, and software architecture for mobile phone products.
About the job :
- Design, develop, and maintain robust, high-quality plugins for Unreal Engine using C++ to extend core engine functionalities.
- Integrate external AI and Machine Learning libraries (e.g., CANN) into the engine, creating a seamless workflow for gameplay and character animation teams.
- Integrate and maintain a wide range of third-party SDKs, including video, audio, networking, and analytics, ensuring stability and performance.
- Contribute to the extension and optimization of Unreal Engine's core systems to meet the unique demands of our projects.
- Develop tools and editor extensions within Unreal Editor to streamline workflows and enhance the productivity of designers, artists, and other engineers.
- Diagnose and resolve complex, system-level bugs and performance bottlenecks, from low-level engine code to high-level integrations.
- Provide expert-level technical support and documentation for the engine, plugins, and integrated systems to our game development teams.
Job requirements
About the ideal candidate :
Expertise in modern C++ and a deep understanding of Unreal Engine's programming paradigms (UObject, delegates, modules, build system).Demonstrable experience integrating external C / C++ libraries into a large codebase.Strong understanding of the internal architecture of Unreal Engine, including its rendering pipeline, task / threading model, and asset management system.Proficient in debugging, profiling, and optimizing code for performance (CPU, GPU, memory) using tools like Unreal Insights, RenderDoc, and platform-specific profilers.Excellent problem-solving skills and the ability to work collaboratively in a multi-disciplinary team.Bachelor's or higher degree in Computer Science, Engineering, or a related field.Familiarity with a scripting language like Python for tooling and automation is a strong plus.Seniority level
Seniority level
Entry level
Employment type
Employment type
Full-time
Job function
Job function
Engineering and Information Technology
Industries
Telecommunications
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