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Video game tester Jobs in Toronto on
AI (NPC) Programmer - Prince of Persia
UbisoftToronto, ON, CAGame Presenter Indonesian Speaking
Multilingual International Recruitment LtdToronto, Ontario, CanadaAssociate Game Writer
Electronic ArtsToronto, ON, CanadaSenior Online Programmer.
Games Jobs DirectTorontoLead Game Programmer (remote Canada)
Hothead GamesToronto, Ontario, Canadavideo game developer
People Can FlyToronto, ON, CASenior Video Editor
Leo BurnettToronto, ON, CAGame Designer
Puzzle CatsToronto, Ontario, Canada- Promoted
Intermediate / Senior Game Developer
Game HiveToronto, ON, CanadaSupervisor, Game Entertainment & Production
Toronto Blue JaysToronto, Ontariocomputer game developer
7575483 Canada Inc.Toronto, ON, CA- Promoted
2D Game Artist
Tier 9 Game StudiosToronto, Ontario, Canadaproduction coordinator - video games
NetEase Games MontréalToronto, ON, CAsoftware developer
FSH Design Inc.Toronto, ON, CATheGamer | Video Game Guide Writer
TheGamerToronto, ON, CALead Game Designer - Game of Thrones Legends
ZyngaToronto, CanadaDesign Analyst - Gameplay, Game Experience Lab
Amazon Development Centre Canada ULCToronto, Ontario, CANAI (NPC) Programmer - Prince of Persia
UbisoftToronto, ON, CA- Full-time
Job Description
As an AI Programmer at Ubisoft Toronto, you’ll care about keeping our players immersed in the game world. Using our most advanced tools, you’ll make the unexpected come to life; in many ways, you’ll be responsible for creating the exciting, suspenseful and downright fun interactions within a game's universe. One of your biggest thrills will be to witness players engage with your work in surprising new ways.
You understand that game development is an iterative process and you’ll work with mission designers to improve each new version. As a dependable and collaborative member of an interdependent team of programmers, animators, designers and dev testers, you’ll provide the remarkable AI knowledge that will create the most compelling and interesting AI experience possible for our players.
What you’ll do
- Then it's off to your morning scrum, where the team discusses issues that have arisen. You present avenues for AI improvement, and what you will be working on for the day – which is programming AI for non-playable characters' (NPCs) behaviours, navigation, decisional systems and traffic systems, for instance, and fixing AI-related bugs;
- In collaboration with designers, ensure that the game's AI systems are coherent and maintain high standards of quality.
Qualifications
What you bring