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Video game tester Jobs in Saguenay qc
Level Designer
UbisoftSaguenay, QC, CARetail Merchandiser
CB CanadaSaguenay, Quebec, CanadaTechnicien informatique - Cybersécurité
Thorens SolutionsLa Baie, Quebec, Canada- Promoted
Technicien informatique - Cybersécurité
Thorens Inc.La Baie, QC, ca- Promoted
Spécialiste en automatisation - soutien technique
ComactSaguenay, QC, CanadaELYSIS - Technicien construction cuve (Brasquage) / Potlining Technician
Rio TintoJonquiere, QC, CATechnicien(ne) en automatisation et mise en service
brh réseau d’expertsSaguenay, QC, CAIngénieur de procédé
AdeccoSaguenay, QuebecÉducateur(rice) en milieu scolaire - Besoins immédiats de 20 à 30h / semaine
Centre de services scolaire des Rives-du-SaguenaySaguenay, Québec, CanadaAudit Internship (Summer, Fall and Winter)
Grant ThorntonChicoutimiSupport Engineer II, Geotechnical
Bentley SystemsHome or Hybrid, QC, CA- Promoted
Mécanicien sur route
Équipement JYL inc.Saguenay, QC, CanadaRemote Equity Trader Job in Chicoutimi, QC | Part Time
Maverick TradingChicoutimi, Saguenay, QC, CanadaConseiller •ère sportif •ve aux ventes (temps plein)
DecathlonSaguenayAgent de sécurité au Place du royaume
GardaWorldChicoutimi, Québ, CAJonquiere Planning Coordinator (Fluent French, Proficient English)
Prysmian GroupJonquiere, QC- Promoted
Dynamics 365 CE Developer
myGworkChicoutimi, Montreal, CanadaIngénieur(e) en électricité bâtiment ou bâtiment industriel
AtkinsRéalisChicoutimi, QC, CA- Promoted
Product Tester – Remote
OCPAChicoutimi – Jonquière, Quebec, CAInséminateur (trice) conseil – Chicoutimi
CiaqZone Chicoutimi (Jonquière, Chicoutimi, La Baie, Laterrière)Level Designer
UbisoftSaguenay, QC, CA- Full-time
Job Description
When you’re a Level Designer at Ubisoft Saguenay, you are the creator and director of interactive experiences that will touch the player. You bring the overarching story of the game to life by combining a selection of challenges, atmospheres and elements that will create a plethora of fun possibilities for the player to discover.
Like a hidden maestro, you arrange the flow, rhythm and tension of your carefully planned mission. You understand and care about your player's needs and expectations, all while offering a AAA-quality, cohesive experience that will advance the game narratively. Your skills, which straddle the creative and technical worlds, support you all the way from prototyping to delivery, and your resourcefulness allows you to find, search for and use existing and new tools to make your vision a reality.
What you'll do
- Design the steps and details of your mission
- Prototype different gameplay designs to get a feel for your mission
- Collaborate with Gameplay Programmers on integration of gameplay element
- Work with Level Designer – World and Level Artists to ensure playability and consistency
- Plan, request and follow up on components (gameplay, IA, sound, etc.), and integrate them as they come in
- Document and present your work, including prototyping and playtest results, to various teams and directors
Qualifications
What you bring