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Sr. UI Technical Designer (UI Programmer)
Sr. UI Technical Designer (UI Programmer)Electronic Arts • Vancouver, Metro Vancouver Regional District, CA
Sr. UI Technical Designer (UI Programmer)

Sr. UI Technical Designer (UI Programmer)

Electronic Arts • Vancouver, Metro Vancouver Regional District, CA
24 days ago
Job type
  • Full-time
Job description
  • Victoria
  • Canada
  • Role ID

    209902

    Worker Type

    Regular Employee

    Studio / Department

    Work Model

    Hybrid

    Description & Requirements

    Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

    Please note : this is a hybrid / on-site position. Remote work is not available. Must be able to work 3x per week at either our Victoria, B.C. or Vancouver, B.C. office.

    Electronic Arts Inc. is a global leader in interactive entertainment. We develop games, content and online services across platforms. We have a broad portfolio of brands that span the most popular genres.

    We exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together people that combine creativity, innovation, and passion. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow our employees to do the most impactful and rewarding work of their careers.

    You will support American Football within EA Sports. EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sports through industry-leading sports video games.

    What You’ll Do :

    Implement UI and HUD features in-game, using design specs, wireframes, and prototypes as a guide.

    Collaborate closely with XD Technical Leads, Engineers, and UI Artists to ensure your work aligns with both the creative vision and technical constraints.

    Build UI systems using proprietary or third-party tools such as Unreal, Unity, or internal engines.

    Help define and apply best practices for scalable, modular, and maintainable UI architecture, especially in a live service context.

    Translate visual UI concepts into interactive, responsive, and performant in-game experiences.

    Iterate on menus, HUDs, and interactive elements based on playtest feedback, usability insights, and technical goals.

    Provide feedback and support to more junior team members, contributing to knowledge sharing and documentation.

    Work with QA and Production to track and resolve bugs, polish interactions, and meet performance targets from development to launch and beyond.

    Champion UI consistency, accessibility, and usability across the product.

    Qualifications :

    5+ years of experience working in UI / UX design and technical implementation within games or interactive media.

    Hands-on experience with game engines such as UMG (Unreal Motion Graphics UI Designer), Unity, or proprietary tools, particularly in UI systems development.

    Strong understanding of UI architecture, modular design patterns, and workflows that scale for live service content.

    A good eye for UX flow, usability, and interaction feedback.

    Excellent collaboration and communication skills—you enjoy working across disciplines to find the best solutions.

    Experience shipping at least two full-cycle game projects (console, PC); AAA or live-service game experience a strong plus.

    A portfolio or reel that showcases your UI / UX implementation skills and problem-solving approach.

    Bonus Points :

    Familiarity with American football —either professionally, as a fan, or through previous project experience.

    Experience mentoring junior designers or driving team-wide initiatives without formal people management responsibilities.

    Passion for sports gaming, and a desire to create accessible, intuitive, and exciting experiences for millions of players.

    Pay Transparency - North America

    COMPENSATION AND BENEFITS

    The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

    PAY RANGES

    In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

    Pay is just one part of the overall compensation at EA.

    For British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.

    About Electronic Arts

    We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

    We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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    Sr UI Technical Designer UI Programmer • Vancouver, Metro Vancouver Regional District, CA

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