Job Overview
Join one of EA’s most critical teams supporting development for AAA games like Battlefield, FC, and Madden. Reporting to an engineering manager, you’ll help manage hundreds of Linux-based servers across 20+ environments and support a custom-built .NET application that powers Perforce infrastructure at scale. This role supports game teams directly, providing responsive service to developers, artists, and tools teams working on EA’s biggest franchises. This role is approved for hiring in Vancouver (BC, CA) or Orlando (FL, USA).
What You’ll Do
- Administer and scale Perforce Helix Core (commit/edge servers, replication, streams)
- Troubleshoot syncs, changelists, stream access, queues, and replication delays
- Support users of all technical levels with source control issues (p4 sync, p4 unlock, etc.)
- Analyze Perforce logs and infrastructure telemetry to resolve system issues
- Tune and maintain Linux servers across VM, bare metal, and cloud environments
- Automate systems using Ansible or similar tools (Terraform, nice to have)
- Contribute to CI/CD pipelines for both internal tooling and game teams
- Build dashboards and alerts with KQL, Grafana, or similar observability tools
- Extend and maintain the .NET-based Perforce management application
Requirements
- 5+ years of Linux (tuning, mounting, troubleshooting, scripting)
- 3+ years of DevOps automation with tools like Ansible, Terraform, or similar
- 3+ years with client-server source control systems (e.g., Perforce, ClearCase); Perforce preferred
- Strong understanding of source control commands and workflows (p4 sync, changelists, streams, queues)
- Experience analyzing logs and resolving infrastructure‑level issues
- Familiarity with VM, bare metal, and cloud infrastructure in scaled environments
- Experience with CI/CD pipeline systems
- Proficiency with monitoring tools such as KQL, Grafana, or equivalent
- 2+ years of .NET full stack (C#, ASP.NET, HTML/JavaScript), nice to have
- Must work PST hours
Pay Transparency – North America
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
Pay Ranges
- British Columbia (e.g., Vancouver vs. Victoria) – $141,400 – $204,400 CAD
Benefits
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top‑up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan for full‑time employees. Certain roles may also be eligible for bonus and equity.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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