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Senior Mobile Designer
Senior Mobile DesignerFull Circle Studio • Edmonton, Division No. 11, CA
Senior Mobile Designer

Senior Mobile Designer

Full Circle Studio • Edmonton, Division No. 11, CA
30+ days ago
Job type
  • Full-time
Job description

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Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

We are a global team of creators, storytellers, technologists, experience originators, innovators and so much more. We believe amazing games and experiences start with teams as diverse as the players and communities we serve. At Electronic Arts, the only limit is your imagination.

WE MAKE FUN...FUNNER.

We are Full Circle, and we're all about having fun and making great games that people want to play with their friends. As the developers of Skate, we are set to deliver an experience that embraces and builds upon everything our community found special about the previous games. We believe in creating an inclusive world inside and outside of our games for our players and our team.

As our Senior Mobile Game Designer, you will drive the development of our cross-play mobile experience. You will define what a best-in-class mobile free-to-play experience looks like and lead the team to bring it to life, balancing the complexities of a multi-platform title. Your expertise in mobile game design and live operations will drive player engagement and retention across devices.

Responsibilities

  • Work with a mobile strike team to ensure key core-loop feature parity between mobile and other platforms and a cohesive cross-platform player experience
  • Design solutions and propose alternatives for features that are not possible or supported on mobile
  • Oversee the ongoing integration of new features and mechanics, ensuring quality and consistency across platforms by representing the needs of the mobile player to the wider team
  • Work alongside mobile input / gameplay designers to ensure moment-to-moment experiences align with metagame expectations
  • Design and refine mobile-specific FTUE (First Time User Experience) and onboarding flows
  • Partner with the Design Director and Lead Designers to advocate for the mobile player experience within the overall metagame and progression systems
  • Partner closely with UX and UI designers to ensure cohesion and consistency in the mobile experience
  • Establish and maintain structured content guidelines for mobile, including evaluating the need for bespoke content and managing the impact of difficulty discrepancies between platforms
  • Design and implement strategies for integrating seasonal content on mobile, ensuring consistency and fairness in cross-progression and cross-platform play

Qualifications

  • 5+ years game design experience, or show equivalent knowledge
  • At least 3 years of experience in mobile designing and implementing features
  • Strong understanding of mobile onboarding and retention and how to design an experience that fits into a player’s daily routine
  • Experience with what makes mobile free to play games successful through current free-to-play mechanics, fundamentals, and trends
  • Nice to Have : Strong interest in skate and social sandbox games with an understanding of how they work
  • Compensation And Benefits

    The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).

    PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
  • $111,600 - $152,800 CAD
  • In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, and extended health / dental / vision coverage and basic life insurance.

    About Electronic Arts

    We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

    We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

    Seniority level

    Seniority level

    Mid-Senior level

    Employment type

    Employment type

    Temporary

    Job function

    Job function

    Design, Art / Creative, and Information Technology

    Industries

    Computer Games

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