Job Description
What your weeks will look like
- Work closely with the UI / UX team to integrate game interfaces (menus, HUD, loading screens, etc.) into Unreal Engine;
- Develop modular and reusable user interface systems using UMG, Blueprints, and C++;
- Identify and solve performance issues related to UI rendering, GPU / CPU profiling, and memory management;
- Participate in code reviews and share best practices with the team;
- Collaborate with designers and technical artists to improve UI tools and pipelines;
- Document work completed and contribute to the standardization of UI practices within the project;
- Actively participate in daily Scrum meetings and sprint reviews.
Qualifications
What we’re looking for
University or college degree in Computer Science or equivalent;Minimum of five (5) years of experience in a programming role, including at least one (1) year working with Unreal Engine (4 or 5);Strong understanding of the UMG system, the Slate Framework, and the Blueprint / C++ workflow;Console game development experience;Excellent command of both French and English (spoken and written). English skills are required to perform the job, as we collaborate with English-speaking partners;Ability to travel outside the country when needed.What we value within our team
Ability to handle multiple requests simultaneously and manage priorities;Diplomacy, autonomy, resourcefulness, and versatility;Excellent stress management in a fast-paced environment;Strong collaboration and communication skills with multidisciplinary teams.Additional Information
Come and make a difference with us! #FrimaLife
Find out more about us : https : / / frimastudio.com / a-propos /About our culture : https : / / vimeo.com / 766900522?share=copyLeThe masculine gender is used only to lighten the text. Only selected candidates will be contacted.