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Expert Level Designer (Single Player) Sledgehammer Games
Expert Level Designer (Single Player) Sledgehammer GamesActivision Blizzard • Toronto, Ontario, Canada
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Expert Level Designer (Single Player) Sledgehammer Games

Expert Level Designer (Single Player) Sledgehammer Games

Activision Blizzard • Toronto, Ontario, Canada
30+ days ago
Job type
  • Full-time
  • Permanent
Job description

Job Title:

Expert Level Designer (Single Player) - Sledgehammer Games

Requisition ID:

R025769

Job Description:

Your Platform

Sledgehammer Games is a leading developer in the video game industry best known for its work on the Call of Duty franchise. Sinceourinception in 2009 the studio has delivered iconic titles includingCall of Duty: Advanced WarfareCall of Duty: WWII (2017) and most recentlyCall of Duty: Modern Warfare III.

As industry leaders in first-person shooter development our commitment to excellence is reflected in every detail of our games from highly polished multiplayer experiences to emotionally engaging single-player campaigns. At Sledgehammer Games we believe in pushing boundaries redefining the possibilities of interactive storytelling and setting new standards for visual and gameplay fidelity. Together we aim to deliver world-class gaming content that continues to set the bar for quality innovation and player engagement.

We are excited to invite a talented and passionate developer to join our growing team as an Expert Single Player Level Designer based in our Toronto CA this role you will work collaboratively with our talented teams across the globe including our locations in the United States Australia and the United Kingdom. If youre ready to be part of a dynamic and collaborative environment where your skills can make a real impact we invite you to explore career opportunities with us.

Sledgehammer Games is part of the Activision family and is wholly owned by Microsoft. To learn more about our studio please visit us at search forSledgehammer Gameson your favorite social media platform.

Please note: This is not a remote role. This is a hybrid position based in our Toronto Studio offering flexibility with a combination of in-studio and remote workdays. Permanent remote work is not available for this position.

Your Mission

Your mission is to develop implement and tune player-first experiences that will be enjoyed by millions of gamers across the globe. You are a self-sufficient fire and forget teammate who takes ownership of tasks proactively and independently solve challenges and delivers high quality work in a timely manner. You must thrive in a challenging and often ambiguous environment. An agile and flexible mindset is also vital since this position actively partners with a variety of internal and external partners. Excellent and persuasive communication skills are a must. Above all we are looking for an innovative and dedicated teammate to help tell our story.

  • Collaborate with Creative Directors Designers Engineers Artists Producers and Animators to deliver a world-class player experience.

  • Research subject matter relating to the design objective to ensure an authentic experience.

  • Be a proactive self-starter that can independently implement high-level direction.

  • Clearly and effectively pitch designs and features using multimedia tools.

  • Work in Radiant to create play-spaces that are engaging and immersive.

  • Mentor fellow Designers.

  • Play builds of games in-progress and provide concise and prioritized feedback to both internal teams and external partners.

  • Work with other teams to ensure level requirements and plans are understood.

  • Possess a comprehensive understanding of the design process spanning all facets of the game.

  • Work closely with our user-testing teams during play-balancing to provide expert feedback.

Minimum Requirements

  • 8 years in the games industry working in a level design capacity with at least 3 shipped title in the AAA console / PC space.

  • Passionate and egoless attitude that welcomes feedback and criticism and enjoys working in a collaborative iterative and agile process.

  • Strong understanding of geometry building flow and layout.

  • Ability to lead by example.

  • Impressivecommunication skills.

  • Solid understanding of level design with ability to clearly discuss modern trends.

  • Strong problem-solving skills.

  • Hunger for gaming (especially online) with a broad range of game experience.

  • Open to working in / relocating to Toronto

Extra Points

  • Profound understanding of the Call of Duty franchise and Warzone.

  • Comprehensive knowledge and understanding of the F2P games space.

  • Prior experience working on a games-as-a-service product.

  • Experience with visual software (Photoshop Illustrator etc.).

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification when in fact they often do! At Activision Blizzard we are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

Our World

At Activision we strive to create the most iconic brands in gaming and entertainment. Were driven by our mission to deliver unrivaled gaming experiences for the world to enjoy together. We are home to some of the most beloved entertainment franchises including Call of Duty Crash Bandicoot Tony Hawks Pro Skater and Guitar Hero. As a leading worldwide developer publisher and distributor of interactive entertainment and products our press start is simple: delight hundreds of millions of players around the world with innovative fun thrilling and engaging entertainment experiences.

Were not just looking back at our decades-long legacy; were forging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate creative and diverse teams within our organization.

Were in the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater this could be your opportunity to level up.

Ready to Activate Your Future

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race religion color national origin gender sexual orientation gender identity age marital status veteran status or disability status among other characteristics.

The standard base pay range for this role is $147000$186000 CAD. This represents the expected annualized base salary for new hires in this position and for the Ontario location listed in accordance with the Ontario Pay Transparency Act. Actual compensation may vary based on factors such as relevant experience performance and work location. For hourly positions the range shown is the annual expected base pay based on 40 hours per addition to competitive base pay employees in this role may be eligible for incentive compensation and benefits. Incentive compensation is not guaranteed.


Required Experience:

IC


Key Skills
Hr Executive Recruitment,Internship,AIX,Fleet,Information Technology Sales
Employment Type : Full-Time
Experience: years
Vacancy: 1
Monthly Salary Salary: 147000 - 186000
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Expert Level Designer Single Player Sledgehammer Games • Toronto, Ontario, Canada

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