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Game Designer
Game DesignerElectronic Arts (EA) • Edmonton, Division No. 11, CA
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Game Designer

Game Designer

Electronic Arts (EA) • Edmonton, Division No. 11, CA
5 days ago
Job type
  • Full-time
Job description

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Pogo has been the leader in online casual games since 1998. Featuring a growing library of 60+ titles spanning popular genres like Solitaire, Mahjong, Match 3, and more, Pogo exists to be the best destination for online casual games. We strive to produce high-quality HTML5-powered games with sophisticated metagames and social mechanics, all while working seamlessly across desktop, tablet and mobile. Our fans and subscribers come to Pogo for fresh content, daily challenges, great events, new games, and a live service that delivers!

We are looking for an experienced Game Designer to join our New Games team in North America.

As a member of our Games team, you will be responsible for ensuring quality in our new games by serving as a bridge between Pogo and our external development partners. By becoming an expert in Pogo, from our players’ motivations to our business goals to our internal team needs to the many nuances of the product itself, you will facilitate the creation of high quality games and work with the rest of the design team to integrate them into our ongoing live service.

What You Will Do

  • Review and approve milestone submissions from external partner studios for games in development.
  • Plan and run playtests of games in development to validate hypotheses, gather feedback, and improve quality.
  • Become an expert in our longstanding (25+ years) product, Pogo, and its players.
  • Design clear and efficient tooling and documentation for internal stakeholders to produce ongoing work, such as Limited Time Events, for Live Service.
  • Balance and tune Pogo site-level systems such as Ranks or Challenges in new games.
  • Balance and tune game economies, taking both player experience and monetization goals into consideration.
  • Review design work of internal design team members and provide feedback.
  • Work with relevant disciplines (Art, Engineering, Product, Production, UX) to align on game vision.
  • Analyze market data and react to current trends in the industry to inform design decisions.
  • Analyze internal data to understand our players’ experience and inform design decisions.

What You Bring

  • 3+ years of design experience, with shipped games, preferably in casual / mobile.
  • Experience with systems and gameplay design, preferably in F2P or casual games.
  • Passion for making games, and an understanding of the casual market.
  • Excellent verbal and written skills.
  • Experience working with a distributed / remote development team
  • Knowledge of the game industry, trends, competition, platforms, and market.
  • What’s in it for you?

    A creative environment, engaging work, excellent benefits, and lots of great perks. Plus, the chance to shape the gaming habits and lifestyles of everyone you know – not just the gamers in your family, but all types of players. At Electronic Arts, we exist to Inspire the World to Play. We create extraordinary new game experiences for our millions of players everywhere by bringing together talented people that combine creativity, innovation, and passion. We know that our strength lies in the diversity of our people. We immerse our employees into an inclusive culture and provide opportunities for learning and leading that allow them to do the most impactful and rewarding work of their careers.

    If this opportunity sounds like a great fit for you, please submit your resume and portfolio and we will get back to you once we have reviewed it.

    Pay Transparency - North America

    Compensation And Benefits

    PAY RANGES

  • British Columbia (depending on location e.g. Vancouver vs. Victoria)
  • $91,100 - $126,900 CAD
  • In British Columbia, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI / QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental / adoption leave), extended health / dental / vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity. Pay is just one part of the overall compensation at EA.

    About Electronic Arts : We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth. We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

    Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.

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    Designer • Edmonton, Division No. 11, CA

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