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Senior Lighting Artist

Senior Lighting Artist

UbisoftToronto, Ontario, Canada
30+ days ago
Job type
  • Full-time
Job description

As a Senior Lighting Artist you will collaborate with a multidisciplinary team to craft compelling ingame cinematics establishing mood and atmosphere that align with the games artistic vision.

What youll do

  • Work closely with the Cinematic Director and Lighting Lead to shape and maintain the games visual style and lighting quality.
  • Execute the artistic direction of the project as communicated by key stakeholders.
  • Leverage game engine tools to achieve highquality lighting while respecting artistic and technical constraints.
  • Act as a resource for the team providing guidance on artistic and technical lighting elements.
  • Contribute to the development and implementation of more efficient workflows and processes.
  • Build and nurture collaborative relationships with artists technical artists and other team members to ensure smooth production.
  • Plan estimate and prioritize tasks to meet deadlines while keeping track of production schedules.
  • Communicate effectively with stakeholders to align on goals and maintain consistency across the teams work.
  • Optimize lighting to balance visual quality and performance.
  • Share best practices production pipelines and workflows with team members to foster knowledge sharing.

Qualifications :

What you bring to the team

  • 6 years in game development or film / VFX production with a strong understanding of AAA production processes and constraints.
  • A solid understanding of cinematic concepts including composition and color theory.
  • Experience creating visually compelling lighting that enhances mood and storytelling.
  • Proficiency with industrystandard tools such as Houdini Maya 3ds Max or Blender.
  • Familiarity with ray and pathtracing render engines (e.g. Arnold VRay Redshift Cycles).
  • Strong understanding of realtime graphics engines and their constraints.
  • Working knowledge of Adobe Photoshop and / or After Effects.
  • Familiarity with workload management tools (e.g. Jira).
  • Experience using project management tools (e.g. ShotGrid / Flow) and data management systems (e.g. Perforce).
  • Flexibility and adaptability to learn new tools and processes as needed.
  • Strong communication and collaboration skills to foster a positive and inclusive team environment.
  • A proactive mindset with the ability to take initiative and drive improvements.
  • Additional Information :

    About us

    Ubisofts 19000 team members working across more than 30 countries around the world are bound by a common mission : enrich players lives with original and memorable gaming experiences. Their commitment and talent have brought to life many acclaimed franchises such as Assassins Creed Far Cry Watch Dogs Just Dance Rainbow Six and many more to come.

    Ubisoft is an equal opportunity employer that believes diverse backgrounds and perspectives are key to creating worlds where both players and teams can thrive and express themselves.

    When you join Ubi MTL you discover a workplace that sparks inspiration and connection. We offer a collaborative space that provides career advancement a host of learning opportunities and meaningful benefits centred on wellbeing.

    If you are excited about solving gamechanging challenges harnessing cuttingedge technologies and pushing the boundaries of entertainment we invite you to join us on our journey and help us create the unknown.

    At Ubisoft you can come as you are. We embrace diversity in all its forms. Were committed to fostering a work environment that is inclusive and respectful of all differences.

    Remote Work : Employment Type :

    Fulltime

    Key Skills

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    Experience : years

    Vacancy : 1

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