A leading gaming company in Quebec City is seeking a Principal Artist – Textures to define and deliver high-quality materials for AAA projects. The ideal candidate has strong expertise in game art, physically based rendering, and experience with tools like Substance 3D Designer. Responsibilities include optimizing materials and supporting technical teams to maintain visual fidelity. Join a hybrid work environment and be part of a globally recognized team committed to creating innovative gaming experiences.
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Hybrid Principal Texture Artist — PBR Materials for AAA Games • Quebec, Capitale-Nationale, CA