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Tech-Art Personnage Senior / Senior Character Tech-Art
Tech-Art Personnage Senior / Senior Character Tech-ArtCloud Imperium Games Limited • Montréal, Quebec, Canada
Tech-Art Personnage Senior / Senior Character Tech-Art

Tech-Art Personnage Senior / Senior Character Tech-Art

Cloud Imperium Games Limited • Montréal, Quebec, Canada
18 days ago
Job type
  • Full-time
Job description
  • English Below-
  • La connaissance de l'anglais est requise pour ce poste car le / la titulaire devra collaborer quotidiennement avec nos équipes des studios internationaux et participer à des réunions de travail qui se déroulent exclusivement en anglais.

    Cloud Imperium Games est une entreprise de développement de jeux vidéo de premier plan reconnue pour ses expériences de jeu innovantes et immersives. Nous nous consacrons à la création de jeux de haute qualité qui captivent et engagent les joueurs du monde entier.

    Fondée en 2012 par le développeur de jeux renommé Chris Roberts, Cloud Imperium Games (CIG) est l'un des plus grands studios indépendants au monde, comptant plus de 1 000 employés, dédié à la livraison de jeux AAA de nouvelle génération. CIG est fière de penser hors des sentiers battus, d'encourager la créativité et de développer une technologie révolutionnaire. CIG croit en l'établissement de nouveaux standards pour l'industrie du jeu vidéo et la communauté dans son ensemble.

    Que ferez-vous ?

    Travailler en étroite collaboration avec l'équipe de Personnages et autres équipes techniques pour produire du contenu artistique qui est propre techniquement

    Utiliser Maya pour skin les personnages à travers notre pipeline de production

    Utiliser Python pour créer des outils et améliorer les outils existants

    S'assurer que les assets sont optimisés proprement et les intégrer dans l'engin

    Travailler en collaboration avec l'équipe pour s'assurer que les assets fonctionnent correctement, tout en ayant les meilleurs résultats artistiques possibles

    Qu'attendons-nous de notre Artiste Technique Personnage Senior ?

    Expérience en tant qu'artiste technique dans l'industrie du jeu vidéo, avec une expérience de travail avec des équipes d'art de personnages

    Solide compréhension du skinning de personnages

    Expérience dans la dynamique des vêtements de personnage

    Exposition aux tables de données et à la personnalisation des personnages

    Capacité à travailler dans un moteur de jeu et à intégrer des actifs dans un moteur

    Expérience avec Maya

    Utilisation de Python pour créer des outils destinés aux artistes

    Familiarité avec l'API Maya ; un atout

    Exposition à la simulation capillaire ; un atout

    Expérience avec Houdini ; un atout

    Résoudre des problèmes techniques et jongler avec différentes priorités

    Cloud Imperium Games s'engage à employer une main-d'œuvre diversifiée. Les candidats qualifiés seront considérés sans égard à la race, la couleur, la religion, le sexe, l'origine nationale, l'âge, l'orientation sexuelle, l'identité de genre, l'expression de genre ou le handicap .

    Cloud Imperium Games is a leading game development company known for its innovative and immersive gaming experiences. We are dedicated to creating high-quality games that captivate and engage players worldwide.

    Founded in 2012 by renowned game developer Chris Roberts, Cloud Imperium Games (CIG) is one of the largest global independent studios, 1,000+ employees, dedicated to delivering next-generation AAA games. CIG prides itself in thinking outside the box, encouraging creativity and developing ground-breaking technology. CIG believes in raising the bar for the gaming industry and the community as a whole.

    What will you do?

    Work closely with the Character Art team and other technical teams to help produce technically correct art content

    Use Maya to skin characters within our existing pipeline

    Use Python to create tools and enhance existing tools.

    Check assets in terms of technical setup for their usage in Star Citizen.

    Work in collaboration with the team to make sure assets work correctly while achieving the best possible results

    What do we expect from our Senior Character Technical Artist ?

    Experience as a Technical Artist in the video game industry, with experience working with Character Art teams

    Strong comprehension of character skinning

    Experience in Character clothes dynamics

    Exposure to data tables and character customization

    Ability to work within a game engine and integrating assets into an engine

    Experience using Maya

    Using Python to create small tools for artist use; an asset

    Exposure to Hair simulation; an asset

    Experience with Houdini; an asset

    Solving technical problems and juggling different priorities

    Cloud Imperium Games is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, color, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.

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    TechArt Personnage Senior Senior Character TechArt • Montréal, Quebec, Canada

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