Création de la géométrie et de la composition du monde pour les niveaux dans Unreal Engine.
Création efficace de niveaux jouables en fonction de la vision du directeur ou de la directrice artistique et des besoins liés à la conception des niveaux, en collaboration avec le concepteur ou la conceptrice principal(e).
Réaménagement d’éléments existants dans de nouvelles formes.
Blocage des modules et des niveaux, création des premiers matériaux.
Maintien des pipelines de production et des flux de travail dans les délais impartis.
Au moins 3 ans d’expérience dans la création de la géométrie de monde pour les niveaux.
Expérience de travail avec Unreal Engine 5.
Capacité à utiliser quotidiennement des nuanceurs en PBR et la cartographie normales.
Expérience dans la création d’esthétiques créatives et visuelles de haute qualité et connaissances techniques en la matière.
Capacité à s’adapter rapidement à un style artistique en particulier.
Capacité à s’adapter à partir de directives et à améliorer de nouveaux styles, techniques et flux de travail.
Compréhension de base de la théorie des couleurs.
Bonnes compétences en communication écrite et orale en anglais.
Esprit d’équipe et ouverture.
Forte éthique de travail et motivation personnelle.
Passion pour les jeux vidéo et leur création.
Creation of world geometry and composition for levels in Unreal Engine.
Effective creation of playable levels based on the art director's vision and level design needs, in collaboration with the lead designer.
Rearrange existing elements into new forms.
Blocking of modules and levels, creation of initial materials.
Maintain production pipelines and workflows on schedule.
At least 3 years' experience creating world geometry for levels.
Experience working with Unreal Engine 5.
Ability to use PBR shaders and normal mapping on a daily basis.
Experience and technical knowledge of creating high-quality creative and visual aesthetics.
Ability to adapt quickly to a particular artistic style.
Ability to adapt from guidelines and improve new styles, techniques and workflows.
Basic understanding of color theory.
Good written and oral communication skills in English.
Team spirit and openness.
Strong work ethic and self-motivation.
Passion for video games and their creation.
Qualifications
Portefeuille solide présentant des œuvres d'art de niveau AAA réalisées dans un moteur (Unreal, Unity ou moteur propriétaire).
Excellente connaissance des logiciels standard de modélisation et de sculpture (Maya, Max, ZBrush, Photoshop ou leurs équivalents).
Solides compétences en matière de modélisation, de sculpture et de texturation.
Interpréter artistiquement des concepts ou pousser la créativité au-delà de l'idée initiale.
Solide compréhension des compétences artistiques traditionnelles et des compétences fondamentales en matière de conception (forme, texture, valeur et couleur).
Connaissance avancée des flux de travail et des pratiques actuelles en matière d'art de niveau.
Expérience de travail avec Unreal Engine.
Compréhension totale des flux de travail modulaires.
Compétence dans l'utilisation quotidienne des shaders PBR et des cartes normales.
Expérience des logiciels standard de modélisation 3D.
Compétence en matière d'équilibre entre la qualité artistique et les performances du moteur de jeu.
Démonstration de l'habillage de décors narratifs.
Capacité à apprendre rapidement et à s'adapter à de nouveaux styles, techniques et flux de travail avec des conseils de base.
Capacité à collaborer avec les chefs de département et les différents départements pour résoudre les défis artistiques et techniques.
Solides compétences en communication orale et écrite en anglais.
Bonnes compétences en matière de mentorat.
La maîtrise de l'anglais est une exigence du poste, compte tenu des interactions régulières avec nos intervenants et partenaires situés hors Québec.
Strong Portfolio showcasing AAA quality level art done in engine (Unreal, Unity or Proprietary Engine).
Excellent knowledge of industry-standard software packages for modeling, high-poly sculpting (Maya, Max, ZBrush, Photoshop, or their equivalents).
Strong modeling, sculpting and texturing skills.
Artistically interpret concepts or creatively push beyond an initial ideation.
A solid understanding of traditional art skills along with foundational design competencies (shape, form, texture, value and color).
Advanced knowledge of current level art workflows and practices.
Experience working with Unreal Engine.
Full understanding of Modular Workflows.
Skilled in using PBR shaders and normal maps on a daily basis.
Experience with industry-standard software packages for 3D modeling.
Skilled at balancing art quality and performance in the game engine.
Demonstration of narrative set dressing.Adaptive.
Ability to quickly learn and adapt to new styles, techniques and workflows with basic guidance.
Ability to collaborate with department leads, and different departments to solve artistic and technical challenges.
Strong verbal and written communication skills in English.
Good mentoring skills.
Proficiency in English is required for this position, as the role involves regular communication with international colleagues, partners, and stakeholders based outside of Québec.
Additional Information
Au Canada
Un ensemble d’avantages sociaux payés à 100 % par PCF. La compagnie d’assurance rembourse les réclamations à 100 % (jusqu’à 500 $ de services par année, en plus d’une couverture familiale ou individuelle).
Une couverture dentaire complète, y compris les soins dentaires majeurs et l’orthodontie.
La cotisation égale au REER à hauteur de 4 % avant déductions fiscales, 100 % acquis dès le premier jour.
Une semaine de congé payé pendant les vacances d’hiver.
20 jours de congé payé et 5 jours de congé de maladie payé.
Des séances gratuites de soins virtuels de santé et de bien-être mental, incluses dans le régime pour les membres et leurs personnes à charge.
Un salaire compétitif
Des occasions de développement personnel et la possibilité d’œuvrer dans un environnement mondial.
L’occasion de travailler au sein d’une équipe créative avec des personnes passionnées par ce qu’elles font.
What we offer : Canada
Benefit package 100% paid by PCF. Insurance company reimburses 100% of claims (Up to $500 per service a year, as well as individual family coverage).
Full Dental coverage, including major dental and orthodontics.
4% RRSP matching before tax deductions, 100% vested on day 1.
Paid week off during Winter Holidays.
20 paid vacation days and 5 paid sick days.
Free virtual health and mental wellbeing sessions included in the plan for members and their dependents.
A competitive salary
Personal development opportunities and ability to work in a global environment.
Work in a creative team with people full of passion for what they do.
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Senior Level Artist remote • Montréal, Québec, Canada
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