UI Programmer
Frima Studio • Québec, Quebec, Canada
16 hours ago
Job type
- Full-time
Job description
Job Description
What your weeks are going to look like
- Work closely with the UI/UX team to integrate game interfaces (menus, HUDs, loading screens, etc.) into Unreal Engine;
- Participate in code reviews with various team members;
- Identify and resolve performance issues related to UI rendering, GPU/CPU profiling, and memory management;
- Develop modular and reusable user interface systems using Slate, UMG, Blueprints, and C++;
- Collaborate with designers and technical artists to improve UI tools and pipelines;
- Document the work performed and contribute to the standardization of UI practices within the project;
- Actively participate in daily Scrum meetings and sprint reviews.
Qualifications
What we're looking for
- Bachelor’s degree in computer science or a related field, combined with experience deemed equivalent;
- More than five (5) years of experience as a video game programmer, including at least 1 year with Unreal Engine (4 or 5);
- Good understanding of the UMG system, the Slate Framework, and the Blueprint/C++ workflow;
- Strong knowledge of C++;
- Experience participating in the full development cycle of a mobile game (a significant asset);
- Willingness to travel internationally as needed;
- Excellent command of French and English (written and spoken). English skills are required to perform the job, as we collaborate with English-speaking partners.
What we value in our team
- Proactivity, independence, resourcefulness, attention to detail, and the ability to work well in a team;
- Diplomacy, patience, organization, and thoroughness;
- Willingness to question assumptions;
- Commitment to a job well done and adherence to deadlines.
Additional Information
Come and make a difference with us!
- Find out more about us: https://frimastudio.com/a-propos/
- About our culture: https://vimeo.com/766900522?share=copyLe
Please note that only selected applicants will be contacted.