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Senior Character Rigger [Assassin's Creed Codename Invictus]Ubisoft • Montreal, Quebec, Canada
Senior Character Rigger [Assassin's Creed Codename Invictus]

Senior Character Rigger [Assassin's Creed Codename Invictus]

Ubisoft • Montreal, Quebec, Canada
16 days ago
Job type
  • Full-time
Job description

As a Senior Character Rigger at Ubisoft Montreal you will create high-quality character rigs in 3DS Max and integrate them into our game engine. You will support the AAA animation pipeline and help build character rigging systems for a character-driven game.

What youll do

  • Build user-friendly character rigs in 3DS Max;
  • Develop efficient skinning deformation and control systems;
  • Ensure clean export and integration into the game engine;
  • Support and improve animation pipelines and workflows;
  • Resolve issues related to rigging deformation and engine integration;
  • Optimize rigs for real-time performance;
  • Collaborate closely with animation technical art and programming teams;
  • Contribute to pipeline tools and best practices.

Qualifications :

  • Experience as a Character Rigger in the video game industry;
  • Strong knowledge of 3DS Max rigging pipelines;
  • Solid understanding of deformation skinning and control systems;
  • Experience with Python scripting for rigging pipelines;
  • Experience working on AAA game productions;
  • Understanding of real-time optimization and engine constraints;
  • Strong problem-solving skills and pipeline knowledge;
  • Experience with facial rigging using joint-based blendshape or hybrid systems.

What to send our way:

  • A portfolio of your best work (you can attach images or provide us with a password link) as well as your CV highlighting your education experience and skills.


Remote Work :

No


Employment Type :

Full-time


Experience: years
Vacancy: 1
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Senior Character Rigger [Assassin's Creed Codename Invictus] • Montreal, Quebec, Canada

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