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2K Games, Inc.
Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters) Montréal,[...]2K Games, Inc. • Montreal (administrative region), QC, Canada
Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters) Montréal,[...]

Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters) Montréal,[...]

2K Games, Inc. • Montreal (administrative region), QC, Canada
22 days ago
Job type
  • Full-time
Job description

Who We Are

The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games . Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products . Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands , Tiny Tina’s Wonderlands , and Brothers in Arms , as well for continued development of acquired properties including Duke Nukem , Risk of Rain , and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas . The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO) .

Gearbox Studio Québec is seeking a passionate and collaborative Senior Level Designer (Encounters) who lives and breathes action games, specifically shooters. The ideal candidate possesses an intuitive understanding of the pacing, flow, and core mechanics that define great action experiences. You thrive in a role that sits close to game design, eagerly collaborating and iterating alongside Game Designers to elevate the overall project. We are looking for someone who desires a broad scope of work, going well beyond basic arena layouts and enemy placements to actively shape and enhance the game's design. Additionally, you are functionally bilingual in French and English and are available for a hybrid work schedule, spending at least two days a week on-site at our studio.

Responsibilities

Define, in collaboration with Game and Level Designers, the metrics and standards for combat arenas to best showcase combat mechanics and enemies.

Identify and fine-tune the design parameters that dictate combat pacing, flow, and progression.

Design and build high-quality combat arenas in-engine to serve as benchmarks for the rest of the game.

Experiment with mechanics and enemy compositions to identify the best synergies and blind spots, while actively iterating with the Game Design team.

Take ownership of the design and creation of levels during the production phase, applying the established standards.

Document best practices for arena design and share them with the team to elevate overall quality.

Qualifications

Experience: 7 years of experience as a designer in the video game industry, with at least two multiplatform titles shipped from pre-production to certification.

Technical Expertise: In-depth experience with Unreal Engine 4 or 5.

Passion for the Genre: Passionate about playing and creating action games, specifically shooters, with an intuitive understanding of what makes combat memorable.

Logistics and Languages: Functionally bilingual (French and English). Available for a hybrid work schedule (minimum of two days per week at the studio).

Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain . As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law . Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities . If you need a reasonable accommodation at any point during the job application process, please contact us for more information .

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Concepteur(trice) de niveaux senior (Encounters) / Senior Level Designer (Encounters) Montréal,[...] • Montreal (administrative region), QC, Canada

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